Re: SPORE
Posted by Finger on
Sat Mar 4th 2006 at 7:08am
Finger
member
672 posts
1460 snarkmarks
Registered:
Oct 13th 2001
Thanks for posting that link OtZman.. I had heard about Spore, but never saw any video. That was truly amazing. Can't wait to play with this.
Re: SPORE
Posted by Cassius on
Sat Mar 4th 2006 at 7:25am
Cassius
member
1989 posts
238 snarkmarks
Registered:
Aug 24th 2001
I've been playing games too long to get overly excited about this. Note when he describes part of the game as being randomly generated and when he doesn't - specifically, parts of civillization building and planetary exploration seemed as though they would be pretty linear in comparison with the early game's open-ness, and he made no mention that features such as your species' architecture or the look of function of the UFO would vary based on your choices.
It's like how developers seem to make with every game the old promise that it will have fully destructible environments, but ingame that feature always turns out to be cheap, unsatisfying, or nonexistant. Not that this game makes that promise: I'm talking about the general rule that games are always much cooler when you aren't sitting down to play them.
In short - looks awesome, but looks are usually deceiving.
Re: SPORE
Posted by fishy on
Sat Mar 4th 2006 at 10:43am
Posted
2006-03-04 10:43am
fishy
member
2623 posts
1476 snarkmarks
Registered:
Sep 7th 2003
Location: glasgow
i watched the same thing a few nights ago. it looks interesting, but i don't know if i'd have the patience needed to play a game like that.
i eat paint
Re: SPORE
Posted by Naklajat on
Sun Mar 5th 2006 at 3:06am
1137 posts
384 snarkmarks
Registered:
Nov 15th 2004
Occupation: Baron
Location: Austin, Texas
It looks amazing, I hope it lives up to what it could be.
(edited "supposed" to "could")
o
Re: SPORE
Posted by Dark Tree on
Sun Mar 5th 2006 at 12:52pm
Posted
2006-03-05 12:52pm
646 posts
264 snarkmarks
Registered:
Apr 30th 2004
Occupation: DigiPen student
Location: USA
<span style="color: silver;">Sweet.</span>