Re: Lock Out: Halo 2
Posted by smerf on
Wed Mar 14th 2007 at 2:13pm
smerf
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I posted my first map i have ever made on hammer in the maps section. This is a Halo 2 map Lock Out. A few things that I have been told to fix and im curently working on are
Textures: One problem im having is that i used the same block for the floor and roof of some parts so i go to change the floor and the roof under it changes too. Any ideas rather than redoing it would be apretiated.
Snow: It snows in the rooms and i was wondering if there was some kind of tool that allowed me to stop the snow in the rooms without doing every little section outside individually.
Fog: If anyone has played this map you know there is fog where you fall off the edge. I dont know how to add thick fog that you can fall into and die. I would like it to be as thick as a smoke grenade if possible.
Gravity Lift: Again if you played it you know about the gravity lift. Im not sure how to get this to work and really need help making it. For now i jsut used water but i think it takes away fromt he map seeing how you can go down the water but cant go down the gravity lift in the real game.
ADD ME TO XFIRE "cheramie" AND HELP ME WITH SOME OF MY PROBLEMS OR POST HERE. THANK YOU, SMERF
Re: Lock Out: Halo 2
Posted by fishy on
Wed Mar 14th 2007 at 11:00pm
Posted
2007-03-14 11:00pm
fishy
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don't select any brushes. pick the texture that you want first, then right click on the face that you want it applied to.
i eat paint
Re: Lock Out: Halo 2
Posted by FatStrings on
Fri Mar 16th 2007 at 1:09am
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different, the other was just a circle with two levels
Re: Lock Out: Halo 2
Posted by smerf on
Thu Apr 12th 2007 at 3:43pm
smerf
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Wow you guys didnt help me at all, please dont spam this thread, i really neeed help
Re: Lock Out: Halo 2
Posted by smerf on
Tue Apr 17th 2007 at 1:09am
smerf
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thanks, trigger push worked very well for the gravity lift except im having a little bit of troulbe with it. It doesnt auto push so when i make it push up and then push out, you have to move before it pushs you out. In other words you can sit in the gravity lift as long as you want untill you move and it kicks you out. Also, i couldnt get smoke volume to work and if you have a tutorial link let me know.
Re: Lock Out: Halo 2
Posted by RedWood on
Tue Apr 17th 2007 at 2:36am
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If you don't want to use a second fun_push you could place a upside down cone/spike using the player clip texture. when your pushed into it you'll pushed out to the side.
Re: Lock Out: Halo 2
Posted by smerf on
Tue Apr 24th 2007 at 2:09pm
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<STRIKE>............................</STRIKE>
<STRIKE>|</STRIKE> LAND HERE ...<......<STRIKE>|</STRIKE>
<STRIKE>| -----------</STRIKE>......^.....<STRIKE>|</STRIKE> <FLOOR 2
<STRIKE>| </STRIKE>...................^.....<STRIKE>|</STRIKE>
<STRIKE>| </STRIKE> :cool: move>.....^.....<STRIKE>|</STRIKE>
<STRIKE>| |_______________|</STRIKE> <FLOOR 1
START ON FLOOR 1, GET PUSHED TO FLOOR 2, CAN ANYONE EXPLAIN HOW TO DO THIS WITH trigger_push?
Re: Lock Out: Halo 2
Posted by smerf on
Wed Apr 25th 2007 at 2:24pm
smerf
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ya, ill try that. I really want to get this stuff done and you have alot of good ideas, do you have x fire so we can talk easier, or vent.
Re: Lock Out: Halo 2
Posted by smerf on
Thu Apr 26th 2007 at 1:58pm
smerf
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I did redo all the textures and most of the layout. All my blocks are done. The screen shots are old and i dont feel like updating untill i have the gravity lift and snow and stuff done. If you can help post your x fire
Re: Lock Out: Halo 2
Posted by smerf on
Fri Apr 27th 2007 at 1:12am
smerf
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well ive hosted lockout on my server for a little while now and alot of
people have the same complaint. That its too small. My argument is
always the same, seeig how its an fy map, it should be small and rounds
should be quick. My cousin recently suggested me droping the whole
"duplicating a halo map" idea and taking what i have and adding a bunch
of stuff to it to make it a little more fun. However i would keep the
origonal. what you guys think? download the map if you havnt yet and
tell me your opinions. map name is Halo 2: Lock Out on the map list.