Re: Wierd LIGHTS..
Posted by G4MER on
Mon Aug 18th 2008 at 11:19am
Posted
2008-08-18 11:19am
G4MER
floaty snark rage
member
2460 posts
360 snarkmarks
Registered:
Sep 6th 2003
Location: USA
Ok, I am having this wierd effect, spot lights are not casting on the walls, like washing down them... the area is really dark.. except where the spots are coming from above the normal lights do this wierd bouncing and flickering as you move about the area.
I thought maybe it was a leak, but I boxed that area in and tried it and still the same deal. I did a check for problems and have none.. so.. what now?
Could more than one sky box cause the problem? I took the light enviroment out and still have the problem, with it in or out of the map. I only have one. But I have 3 sky boxed areas that are not connected. Do I need to raise the box and have the whole map under one?
the area this is happening at is the subway landing area.. other parts seem to be fine.. but this area is acting wierd.. its starting to make me angry... because I can not figure it out.
Re: Wierd LIGHTS..
Posted by haymaker on
Mon Aug 18th 2008 at 1:54pm
439 posts
921 snarkmarks
Registered:
Apr 1st 2007
Location: CAN
...model texture?
that or a bad brush face that made it through the compile