Re: Circular ramps
Posted by Juim on
Sat Sep 20th 2008 at 2:53pm
Juim
member
726 posts
386 snarkmarks
Registered:
Feb 14th 2003
Occupation: Motion Picture Grip
Location: Los Angeles
OK, I did'nt notice any search parameters on the editing forums, and I tried the default search engine on the top of the main page.I'm trying to expand my knowledge of shapes, and how source deals with them, and I'm trying to make a smooth circular ramp, not stepped, but gradually ascending. I remember asking reaper about his meticulous work on the spiral stairway handrails, which he said were all on the grid. But for the life of me, I cannot get the same thing to happen without invalid brush errors.
I start with an arch, 24 sides 360 degrees, wall width 60w and 8h and create object.
I have tried for hours using the vertex manipulator, but to no avail. I know I can use displacements, but I would have to make a top and a bottom, and that seems kind of excessive. What amI missing in this most basic of shapes? Any input would be appreciated.