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Snarkpit Articles Archive
All games (5)
Half-Life 2 (5)
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Architecture (14)
Beginner Guides (18)
Editor (5)
Effects (21)
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NPCs (5)
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The Actbusy System
making and using the actbusy system
by
rival
in
Half-Life 2 » NPCs
updated
Sun Aug 21st 2005
viewed 7796 times
Discussion topic »
Friendly turrets
A basic application of the ai_relationship entity
by
Mexses
in
Half-Life 2 » NPCs
updated
Fri Mar 18th 2005
viewed 6396 times
Discussion topic »
Attack waves
Learn how to use the npc_maker entity to create attack waves of enemies
by
greensinge
in
Half-Life 2 » NPCs
updated
Tue Feb 22nd 2005
viewed 14117 times
Discussion topic »
Controlling Combine Assaults
Using assault_ entities to direct Combine assaults
by
ColCobb
in
Half-Life 2 » NPCs
updated
Fri Dec 24th 2004
viewed 8999 times
Discussion topic »
Scripted Sequences
Control NPC actions
by
Guessmyname
in
Half-Life 2 » NPCs
updated
Tue Dec 21st 2004
viewed 14129 times
Discussion topic »