Snarkpit Maps Archive

Half-Life 2: Deathmatch DM_Tower Beta

Beta
The map is 1 large tower consisting of a multitude of floors, it is great for Dm and TDM. Lots of past paced action, similar to what you would find on a UT map. There is CQB and Long Range fighting taking place at the same time. But as the map is up and down it is hard for campers to stay hidden for a long time and sprayer just get shot down straight away.
This is still a Beta so i am updating every day, please email me any ideas.

Half-Life 2: Deathmatch dm_tribute

by mfg
Beta
This is my Tribute to HL2.
(inspired by DvS's dm_agora (click))

A space-located map completely made of displacement maps. Very fast Deathmatch ... !

I just made have a compile with different perfomance improvments which took 52 hours to compile ... non of the improvements worked ... so i'll just add some more occuluders and then the map will be released !

BETA RELEASE:
Map has still some bugs (cubemap-placement/performance/weapon-placing) but here is Beta one to for you guys to play around with it ...

Half-Life 2: Deathmatch DM Blast Box

This is a "Killbox" type map, but is made NOT to be an eye-sore. It's an HL2DM revision of my original BlastBox. I use this "template" to practice new mapping techniques and figure out the basics, so it is my first relaese under HL2DM.

This, to me, represents the bare minimum of what a Half-Life 2 Deathmatch map should be.

Half-Life 2: Deathmatch honey

by ding
Beta
Honey (or "datacore219") is based on HLDM's map datacore. I am working on my brothers computer here because my screen died this morning -_-... a "Thank You" to him that I can continue with my work here :)

Half-Life 2: Deathmatch DM_tracks

by Wakkawa
Beta
DM_tracks is a decent sized map, and my first full map I've made.

At its current state, it isnt very optimized. Especially since it wasn't compiled with full vis.

Half-Life 2: Deathmatch dm_Void

by W01f
Should be a good competitive 1v1 map, and good for small team matches. 8 player DM will probably feel crowded.

Half-Life 2: Deathmatch dm_ravenholmlake

by zul
Beta
My first map, made for the HL2DM competition.

Half-Life 2: Deathmatch dm_highnoon

by Broon
Based on a town from the old west. Small map good for quick deathmatch games

Half-Life 2: Deathmatch dm_bathroom_b5

Beta
a mini map based off of a bathroom nowhere to hide fun to play
bugs to ascott29@cox.net

Half-Life 2: Deathmatch dm_powersurge

This is my contest submission. It is now done, but I have only released beta8. the final version was sent to VALVe and shortly after my computer had to be reformatted. SO VALVe should be the only people to have it.

Half-Life 2: Deathmatch dm_threshold

by insta
A medium-sized map made for the Valve mapping contest. Set in the City17 canals and sewers, featuring a nice mix between indoor and outdoor combat.