Snarkpit Maps Archive

Counter Strike Source aim_water

This map features something you rarely see on CSS:water.
There are some underwater tunnels and the only way to get on the upper level is by water.
The only weapons available are M4s, AKs and HEs.

(The 3rd scrrenshot has been taken with noclip, there's no way to get to that height)

Counter Strike Source fy_trailertrash_beta

by Bender
Beta
My second complete map creation. It is very small, but LOADS of fun. It is a simple fy_ map set outdoors around a junked out trailer.

This would make an excellent map for anyone out there playing the GunGame mod for Counter-Strike or for just bangin' around with a bunch of bots. It rocks! Have fun!

Thie first Download URL links to my clan's website where the Map (.bsp), .nav, and .txt files are all located together for your convenience.
The other link is to the Official Release thread for this map on my clan's forum.

Counter Strike Source CSS_metalHouse

Beta
Two bomb areas alot of hidden goodies Two teams weapon pickups around the map

Counter Strike Source cs_bhs

Beta
This map will be an EXACT recreation of my current high school. Down to the tiniest detail.. it must be exact.

Though i migt not seem morally correct to have a FPS game with a map as a school.. ooh well. I liked the idea.

Ideas for extras to include are more than welcome.

Counter Strike Source cs_HolyGrail

Beta
This map is based off of the movie Indiana Jones and the Holy Grail. It will be mainly from the part near the end where they are in the temple with all the booby traps and whatnot.

I'm not sure how long it will take to complete as i'm having troubles in school, parents, and my girlfriend so i cannot give a solid expected release date as of now..

Ill keep everyone posted on its progress and different versions as i complete them.. Any suggestions are welcome

-MM

Counter Strike Source de_area65

W H E R E D I D T H E I D E A C O M E F R O M?

The Area 65 map came to me when i was playing Project I.G.I, it is a map which the main character has to infiltrate. So i thought that this would make a really cool CS:S map. So i took some screenshots did some planning and i have begun work on it.

W H A T ' S I T A B O U T?
Out in an unknown desert, the military facility Area 65 is a top devision which works on counter-terrorist tactics and communications. After recently finding information about a powerful terrorist group, the base lost communications with its check point.

Counter Terrorists:
Your mission is to prevent Terrorists from arming and destructing a bomb with Area 65. If a bomb were to go off, all information regarding counter-terrorist activities would be lost and our battle against Terrorism would be lost. You must ensure that the base remains in tact and that all enemy units are defeated. All non-combatant personel have been removed from the base, the only people who you should watch your fire on are your own team mates. Everyone else is to be eleminiated sight.

Terrorists:
My Friends, today we move against the enemy in an offensive which could bring their counter-terrorist forces to their knees. We must plant a bomb at either Bomb Site A or B, this bomb on detonation will destroy all information on our where about and tactics. Rendering them useless. My friends, fight for Victory.

P R O B L E M S
Due to me losing the original vmf file for this map i am unable to update this map further. Sorry people, there was alot more i could have done in the way of detail but its something that i forgot to keep when i re-updated my computer.

F U R T H E R D E V E L O P M E N T
This map is no longer under development.

Counter Strike Source cs_house

cs_house is a map where the Terrorist forces are holding 4 hostages in a house. The counter terrorists job is to get into the house then get the hostages out as soon as possible.

F U R T H E R D E V E L O P M E N T
There will be no further development of this file.

P R O B L E M S
Due to me losing the original vmf file for this map i am unable to update this map further. Sorry people, there was alot more i could have done in the way of detail but its something that i forgot to keep when i re-updated my computer.

Counter Strike Source de_venice

by warlord
Beta
italy themed map with water channels all about.

this is very early in the development so mostly only architecture is made very little lighting or details

Counter Strike Source de_venice

Beta
Inspired by the intricate work on cs_italy, as well as the Source engine's signifigantly better water system. The map will include 2 bomb zones, and will support upwards of 32 players. I'm also trying to see if it's possible to create workable boats on the water.

This is also my first map, so don't be *too harsh ;)

Counter Strike Source cs_backalley

by warlord
Beta
this is my remake of the oh so fun cs_backalley

it is going to be the exact layout as the original, the only thing different will be the source related visuals and effects.

ive decompiled the original to keep it exact in dimentions

all the walls are done, now i am adding windows and lights etc etc

Counter Strike Source Melawan

Beta
I know the middle-eastern setting has been done a billion of times before (dust-like maps tend to be popular and widespread), but I'm really doing an effort to use original architecture.

(09/08: Updated screenshots)

I'm now working on basic architecture and lay-out of the map, details will be added later on.

I'm such a slow mapper.