Snarkpit Maps Archive

Counter Strike cs_courts

by wil5on
Terrorists have taken over a courthouse! The hostages are in the courtroom, with the terrorists. The hostages usually dont get rescued, its almost deathmatch play.

POD-Bot waypoints included.

Counter Strike cs_proofoflife

by wil5on
This map is based on the movie Proof of Life. Terrorists are in the jungle, and CTs must go in to rescue the hostages. CTs get a mounted machine gun, which is as close as I can get to the game's M249 Para machine gun (like in the movie).

Waypoints included.

Counter Strike cs_mercury_bank

by wil5on
This map is based on the bank scene of the movie Mercury Rising. Fairly small map, the bank has 2 levels (offices on top) with an elevator and stairs for travel between them (warning - elevator is a bit buggy). Fun times had by all.

Waypoints included.

Team Fortress Classic (HL) Torrid - League

Beta
Another CTF map I'm making, this time for 9v9 matches. Has a desert theme, dry and dusty as you can tell from the screenshots. Still in early production, so things might change as I progress.
Map Status - In development

Half-Life: Half-Life Rally rc_moonlake

by DudeTor
Beta
A rc (or maybe ab map) for Half Life Rally. I will change the rock and some other textures into something better when I get the time.

Natural Selection (HL) ns_helterskelter

by SumhObo
This map is an NS adaptation of the CS map de_helterskelter by Namphibian (with Namphibian's permission, of course). Although it isn't strictly with the NS theme of spaceships and the like, it makes for decent gameplay (tested at LANs), although the siege turrets are a little too powerful. For NS, it is a small map, giving the Marines an automatic advantage. That is why, in the adaptation, I added more cover and generally darkened the map.

Namphibian and I should be working on a project called ns_vertigo over the summer (in Australia) hols. In the meantime, please posts comments. A .map file is included - feel free to edit, but please give both Namphibian and I credit.

EDIT: Ok i've just fixed the link, you'll download a text file, just change the extension to .zip and it'll work.

Counter Strike de_canyons

by wil5on
Counter terrorists start in a valley. Terrorists start near one of the sides of that valley... CTs are ambushed! Very simple map. Originally just a test of a terrain generator i downloaded, but it was so much fun i decided to put it here.

Waypoints included.

Counter Strike as_warzone

by wil5on
Lots of buildings, plenty of places to hide behind. Very dark map. VIP must get across the city without getting killed by the terrorists.

Waypoints included.

Screens may be uploaded sometime...

Counter Strike cs_woods

by wil5on
The house of a rich businessman has been taken over by terrorists. Counter-terrorists have been sent in to rescue the hostages. The house is in a forest, trees provide cover for the counter-terrorists. Gameplay is long-range outside the house, but close combat inside.

As always with my maps, POD-Bot waypoints are included.

NOTE: This map used to require ths.wad. This has been fixed. If you have a copy that was downloaded before 13 dec, please download this updated version.

Counter Strike de_upark

by wil5on
Terrorists start at the top of a high-rise carpark (5 levels) and must explode a bomb on a truck. Counter-terrorists start at the bottom of the carpark. There are 3 ways of moving between floors: A stairwell, ramps, and an elevator. The stairwell will usually see heavy close-quarters combat.

Waypoints for POD-Bot included.

Counter Strike de_carcrash

by wil5on
Terrorists must bomb a warehouse in a small industrial area. Lots of close-quarters fighting, but there are opportunities for medium-to-long range sniping.

Waypoints for POD-Bot included.

Half-Life hl_hall

for Half-Life 0
Beta
This is a work in progress map i'm making.
so far there isn't much to look at but i'm hoping to add more to it and link some other maps to it, for a bigger Single Player mission.