de_Zeus by KIIIA

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Map Description

My newest WIP is a map with a crazy setting! The setting is a mix from Old Greece and Industrial Style , which means : Big greece temples next to rotten machines and industrial buildings!

From other Forums i know that it`s style causes different oppinions! Some like it , others don`t. One point , u can`t talk away , is , that it`s not a REALISTIC MAP for a REALISTIC MOD, but : WHY NOT? Does that fact kill the fun ? Not for me!

Gameplay: The map will be a DE Map with two Bombspots! After is finished , i maybe`ll release gameplay-modified versions ( SCout only , Shotgun Only , Mini_Zeus....we`ll see! )

Discussion

Posted by Skeletor on Sat Jul 31st 2004 at 9:00pm

Pics don't work unless I copy and paste the link. Brinkster probably isn't the best host to use when putting screens online.
Posted by KIIIA on Sat Jul 31st 2004 at 8:50pm
[Author]

Some new Beta Pics from a compile few minutes ago!

On pic two , you can see , where the piece of the "S?ule" in front of the tunnelentry comes from!

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C&C!
Posted by 7dk2h4md720ih on Thu Jul 29th 2004 at 11:22pm

That broken piece looks really silly lying there. The rock texture on
the ends probably isn't helping it. Those sort of pillars generally
have square bases, so maybe you could build the base so it looks like
it fell from somewhere.

Looks really nice, the rocks are well done. You might consider tweaking the outside lighting a bit so you get some shadows.
Posted by KIIIA on Thu Jul 29th 2004 at 10:40pm
[Author]

So , after my Q3 project is finished for 99% I found the time to go on working on my main CS projecz de_Zeus!

Some more pics will follow tomorrow:

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PS: I`m not sure if that thick broken out piece of what we call "S?ule" in german looks good at this place?

C&C!
Posted by ReNo on Wed Jun 23rd 2004 at 12:03am

Personally I like the look of this. While I can certainly appreciate the opinions of Ferret and CJ that the themes perhaps don't compliment each other, I feel you have tried something remarkably different and pulled it off nicely. I second Tracer's comment that the second shot is the least impressive here - reliance on textures rather than architecture on the Greek theme in this area, next to the interesting brushwork of the "future" part, makes it look odd and clashing, while for the other areas you seem to have integrated the two themes much better.

My main criticism here isn't to your map at all, but to you posting style - I suggest less screenshots in the future, as we do have quite a lot of modem users, and many of the ones you have posted are just different angles of the same room. I sympathise as it can be hard to pick between angles at times, but its really not necessary to have quite so many - you aren't trying to show us ALL the map, just its most impressive views, to sell us it if you will.

Anyway, welcome to the snarkpit mate, the three maps you have posted this evening all look really interesting and I'm sure you'll be able to help out others around here as much as we will hopefully be able to help you :smile:
Posted by Campaignjunkie on Tue Jun 22nd 2004 at 7:47pm

I'll have to second (or third?) ferret's thoughts - it seems rather unfocused / unorthodox. However, I can easily see why people would like it though. Maybe I just have a natural bias against Steam-punk?

But it just seems like a mish-mash of various pieces of maps; doesn't look "right" to me. You have some Roman-looking columns next to all of these industrial girders and vents... "Unfocused" is the word I would use, yes. Certainly not my cup of tea. Good job on keeping the wpoly down, anyways. :smile:
Posted by beer hunter on Tue Jun 22nd 2004 at 6:46pm

Nice looking screenys, tho' i would like to DL the map to see if it lives up to them.
Posted by Orpheus on Tue Jun 22nd 2004 at 5:10pm

Pericolos0 said:
this map has lava which makes it uber cool
wow!!, is that what made No_Patience a winner?? :heee:
Posted by Pericolos0 on Tue Jun 22nd 2004 at 4:51pm

this map has lava which makes it uber cool
Posted by JFry on Tue Jun 22nd 2004 at 8:03am

certainly is original! In the 3rd and 4th pics the lights built right into the pillars looks kinda strange to me. In the 6th pic what is causing that shadow? Looks rather odd but maybe its something offscreen. In the 14th pic there seems to be a strange pink goo coming out of the ground. Might want to call a plumber.