Valor by KungFuSquirrel

Map Rating

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Map Info

Map Description

Released: December 2001

One of the better playing DM maps I've released, if not the best visually up to the point it was released. Quite fun.

Discussion

Posted by G4MER on Sat Apr 11th 2009 at 8:42pm

Yeah, that ROCKS! Thanks Man. I like the game so far.. the zombies and the dogs, I had the sound up way too loud last night and I walked away for a second and then I hear these monster sounds and it freaked me out so good work there.

Dont forget the load screen, where you get to have the introduction to your game and a chance to show off your artistic talents even more. You know the screen that has the options, the control link, the start a new game that sorta thing.

Well I wanted to pipe in.. its looking good man.. keep up the great work, and thanks again for making me famouse!
Posted by tnkqwe on Sat Apr 11th 2009 at 10:25am

So,you have added the "Toy Solgers" shop.
Nice game!
Posted by Le Chief on Sat Apr 11th 2009 at 12:19am

Riven said:
First Post has been updated. And btw, the 1st post editing has been dealt with on the new version of the site. :D
Ah, sweet, thanks man :)

And yeah tnkqwe, if you can't execute the file as it is, just open it up with a decent web browser and it should work.
Posted by Riven on Fri Apr 10th 2009 at 11:38pm

First Post has been updated. And btw, the 1st post editing has been dealt with on the new version of the site. :D
Posted by Natus on Fri Apr 10th 2009 at 5:53pm

"tnkqwe" said:
I want to know how to install it.

It's just one *swf file.
:l
It's a flash game, open it with an swf player or a browser.
Posted by tnkqwe on Fri Apr 10th 2009 at 4:30pm

I want to know how to install it.
It's just one *swf file.
Posted by Le Chief on Thu Apr 9th 2009 at 10:48am

Thanks guys :)

Alrighty, I've done more work on the game, changes include:
  • Player can now fire burgers using the space bar. Only one burger can exist at once.
  • Implementation of a z0 layer (layer infront of player) to simulate objects that are infront of the player.
  • Removal of prototype level, addition of tile002 from the first level.
  • Reduction in player jump height (sorry haymaker I liked the jump also but considering the resolution the game runs at (640, 480) it makes things difficult gameplay wise.
If you guys are interested in any of the above features, you can download the latest build here. I've added alot of npcs to the level also so you can try the burger gun against the bots. Its also a good opportunity to test performance since AI is the most performance costly thing in this game so if your getting lag, let me know ;).

Edit: Darn it, we still have that 30 minute post edit lock, its not uncommon to edit the first post in a thread :smash:. Perhaps I need to bug Riven to update my post!
Posted by tnkqwe on Thu Apr 9th 2009 at 8:27am

You've started making a game?
That's grat! :)
Posted by haymaker on Thu Apr 9th 2009 at 12:37am

LOL'ed, very nicely done. To think I used to pay 25 cents a shot to play a game like this for 5 minutes!

Runs flawlessly on ffox 3 0 8, even with the drag and drop. I like the scale of the jump too.

Good luck with this! Now I'm wishing you would make a Defender emulation. I've played lots but even the xbox version doesn't come close to the arcade.