Map for the "olde" CS 1.6 (which will move on to the new one, anyway, as soon as i get my hands on HL2 and CS:S :D) axed around a soviet missile silo. Terrorists have to blow the missile or the fuel station in order to completly destroy the complex. Lots of traps and secret doors included, byt they are easy to find - you only need to learn to read russian. :P Muwhahahaaaa!
uses poke646 textures aswell as my own (the signs, for example)
Discussion
Posted by Tracer Bullet on
Mon Nov 29th 2004 at 6:48am
Looking pretty damn good. It's nice to see a CS map that has a reasonably realistic objective (unlike Dust).
It's only the missile room that is dark. I decided to make it so because i'm aware that its a freakin' ugly box. Added a cruel trap there too in that you can test-fire the rocket on any terrorist trying to plant the bomb (viva "Blast Pit") :smile: . Only once, though.
Posted by omegaslayer on
Wed Nov 24th 2004 at 5:01am
1st pic looks good
2nd pic looks a little simple box room, maybe add some supports?
3rd pic looks great also, just think with source you wont need to mirror it on the bottom anymore :biggrin:
I personally like a DE_Dust style CS map, the simple yet effective kind of thing, this map seems very nice but it seems kinda dark to me on the second screenshot.
Other than that it looks very nice.
-Neme-
Posted by Junkyard God on
Mon Nov 22nd 2004 at 9:13pm
Looks good, the rocket bit looks a little dark, maybe brighter? The puddle is looking nice aswell. As mor7y said, it doesn't look like an original CS map, but hell I like it!