Warehouse by Night-Wolf

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This is my first full map using Hammer so its not great, based on a distribution type warehouse. Very early pics, no real lighting setup and no details etc but any tips, ideas are welcome!

Discussion

Posted by Night-Wolf on Wed Dec 8th 2004 at 3:25pm
[Author]

Posted by Night-Wolf on Mon Dec 6th 2004 at 11:47pm
[Author]

Im looking for someone to come have a look round my map for me and see what they think and how it runs. Somebody post here with a contact or PM(if you can!) And we'll sort something out :biggrin:
Posted by satchmo on Mon Dec 6th 2004 at 1:30am

I like your new textures for the reception area; it looks more like one for a warehouse now! :smile:

I trust you will work on the stairs a bit more, equipping them with a metal border and support and such (and railing).
Posted by Night-Wolf on Sun Dec 5th 2004 at 12:23am
[Author]

<DIV class=quote>
<DIV class=quotetitle>? quoting G.Ballblue</DIV>
<DIV class=quotetext>The stair cases in screen 2/3 are floating :leper:

/edit: woops, no they're not :smile:

</DIV></DIV>

Shhhhh! no their not, its the magic of half-life :biggrin:
Posted by diablobasher on Sat Dec 4th 2004 at 11:50pm

It's starting to look quite nice now, good work :biggrin:
Posted by G.Ballblue on Sat Dec 4th 2004 at 11:47pm

The stair cases in screen 2/3 are floating :leper:

/edit: woops, no they're not :smile:
Posted by Night-Wolf on Sat Dec 4th 2004 at 11:44pm
[Author]

A few more updated pics,think its looking better but ive still to add more detail. Took me all day to figure the bloody doors out!
Posted by Night-Wolf on Fri Dec 3rd 2004 at 5:46pm
[Author]

Cheers for the tips, im basing it loosely on a warehouse I work at, with maybe a bit more class! :lol: ill try some ideas out and post my results tomorrow :biggrin:
Posted by satchmo on Fri Dec 3rd 2004 at 5:24pm

The reception area looks just a bit too luxurious for a
warehouse. It makes me think that the warehouse must be run by
the mafia or some major crime organization (pimp daddies).

I found this photo of a real warehouse stairs and loading area, so you can have some additional ideas.

http://www.cls.usask.ca/images/Site/Phot.20010622/handrails%20and%20stairs%201.jpg

The frame for the glass windows appear too thin and recessed to be
realistic. Consider making them wider and maybe even with another
texture.
Posted by ReNo on Fri Dec 3rd 2004 at 4:47pm

Check the props_wasteland folder for the prison lights, there are a few
hanging types in there that might look a little better than your
current ones.