This is my first full map using Hammer so its not great, based on a distribution type warehouse. Very early pics, no real lighting setup and no details etc but any tips, ideas are welcome!
Discussion
Posted by 7dk2h4md720ih on
Mon Nov 29th 2004 at 12:25am
I've never seen a warehouse where the doors are hanging in mid-air like
that. Usually there's a concrete walkway running along the outside.
It's a commendable first effort, but it's lacking any major detail, and
a few light sources inside. I'd suggest adding a few non-rectangular
buildings as there isn't really much to it at the moment.
Try adding pillars to the interiors - it doesn't look right to have such large rooms with nothing supporting the ceiling.
Posted by Night-Wolf on
Sun Nov 28th 2004 at 3:37pm
[Author]
Yeah things are getting better as I learn whats what! keep the tips coming:D
Posted by Neural Scan on
Sun Nov 28th 2004 at 3:18pm
I'm beginning to like the look of this, much more like a warehouse now (I seem to recall the first one having some wierd metally structure that didn't make sense, glad you changed it :)). Keep at it!