This is my first full map using Hammer so its not great, based on a distribution type warehouse. Very early pics, no real lighting setup and no details etc but any tips, ideas are welcome!
Posted by 7dk2h4md720ih on
Mon Nov 29th 2004 at 12:25am
I've never seen a warehouse where the doors are hanging in mid-air like
that. Usually there's a concrete walkway running along the outside.
It's a commendable first effort, but it's lacking any major detail, and
a few light sources inside. I'd suggest adding a few non-rectangular
buildings as there isn't really much to it at the moment.
Try adding pillars to the interiors - it doesn't look right to have such large rooms with nothing supporting the ceiling.
Posted by Night-Wolf on
Sun Nov 28th 2004 at 3:37pm
[Author]
Yeah things are getting better as I learn whats what! keep the tips coming:D
Posted by Neural Scan on
Sun Nov 28th 2004 at 3:18pm
I'm beginning to like the look of this, much more like a warehouse now (I seem to recall the first one having some wierd metally structure that didn't make sense, glad you changed it :)). Keep at it!