Warehouse by Night-Wolf

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Map Description

This is my first full map using Hammer so its not great, based on a distribution type warehouse. Very early pics, no real lighting setup and no details etc but any tips, ideas are welcome!

Discussion

Posted by Spartan on Mon Nov 29th 2004 at 12:28am

The doors are on tracks if you look hard enough.
Posted by 7dk2h4md720ih on Mon Nov 29th 2004 at 12:25am

I've never seen a warehouse where the doors are hanging in mid-air like
that. Usually there's a concrete walkway running along the outside.

It's a commendable first effort, but it's lacking any major detail, and
a few light sources inside. I'd suggest adding a few non-rectangular
buildings as there isn't really much to it at the moment.
Posted by alba on Sun Nov 28th 2004 at 11:17pm

It looks good!

The lights on the exterior part are well put!

improve the inside part now :)
Posted by Night-Wolf on Sun Nov 28th 2004 at 10:56pm
[Author]

Updated again:)
Posted by Night-Wolf on Sun Nov 28th 2004 at 7:20pm
[Author]

Yeah im planning on 2 big fat girder style pillars in the main box section, concentrating on the outside details atm, more pics to come soon:D
Posted by ReNo on Sun Nov 28th 2004 at 5:17pm

Try adding pillars to the interiors - it doesn't look right to have such large rooms with nothing supporting the ceiling.
Posted by Night-Wolf on Sun Nov 28th 2004 at 3:37pm
[Author]

Yeah things are getting better as I learn whats what! keep the tips coming:D
Posted by Neural Scan on Sun Nov 28th 2004 at 3:18pm

I'm beginning to like the look of this, much more like a warehouse now (I seem to recall the first one having some wierd metally structure that didn't make sense, glad you changed it :)). Keep at it!
Posted by Andrei on Sat Nov 27th 2004 at 10:09pm

When i first clicked on the map's name and saw the first pic i could have sworn it was for HL1 :O. Me needs to clean my brain. :S
Posted by Night-Wolf on Sat Nov 27th 2004 at 8:12pm
[Author]

Just updated the pics,starting to improve things now:D