A new pic up (4th one). Its meant to be the corridor of a dingy
apartment block. Am thinking of doing some of the trashed apartments
next and having the hostages kept in them.
Ive scrapped the mansion thing because as was said, it did remind me of
de_chateau. Will keep the rooms and play around with them in the future
as did like doing a mansion setting.
Addicted To Morphines comment about Max Payne got me thinking so now am playing around with a general
abandoned place setting, which will fit in better with the
cellars (pics 1 + 2). Pic 5 shows what I have currently done regarding
this. Let me know ya thoughts :smile:
The mood seems nice, but the scale seems a little too big (pics
3-5). You havn't got much more than a large box room. It
seems empty to me, I'll wait for another update to make any real
critiziums.
The two arches in the fourth shot look a little awkward where they
intersect with the wall. I'm not sure how you would remedy it,
but they just look like they don't connect well / naturally with the
wall.
Otherwise, looks very chateau. To be honest I like the first two
shots best, because they look the most original. Reminds me of a
location out of the first Max Payne for some reason...