dm_comsci by Addicted to Morphine

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Map Description

I'm attempting to create a map with a lot of vertical gameplay.

In an attempt to focus on gameplay, I'm only creating the very basic brushwork. Once I'm happy with the gameplay I'll add textures, lighting, props, and more detailed geometry.

The theme of the map is undecided at the moment. Although I'm leaning towards the inside of some sort of Combine science testing silo.

I would appreciate any comments on the general layout so far. There is much much more to be done, and I'll be updating the screenshots as I go along.

Discussion

Posted by Natus on Fri Apr 29th 2005 at 3:37pm

aww, i want to playtest it too, it looks really good, but i gotta fix my router :sad:
Posted by Addicted to Morphine on Fri Apr 29th 2005 at 3:07pm
[Author]

I just hopped on the server and played a quick 15 minute round with
Tau_Neutrino and Nooba. The map is available to be voted on the
server thanks to reno. Just vote on comsci_alpha if you want to
play it.

Aside from improving the wonderful textures, the general consensus was
more weapons (specifically the magnum, shotgun, crossbow, and ar2) and
ammo. They also wanted some healthchargers and some props and
more combine type stuff (ie ball dispensers). This being my first
attempt at a DM map, I have a lot to learn about weapons placement, and
hopefully both of them will give me some specific pointers later.
So please, if any of you get a chance to run around the map or play it,
give me some feedback about weapon locations, ammo, and general layout.

I have some things in mind to change for the next alpha... but more ideas the better!
Posted by DrGlass on Thu Apr 28th 2005 at 9:57pm

Cant wait to play it! Maybe we can get a saturday server time?
Posted by Addicted to Morphine on Thu Apr 28th 2005 at 6:26pm
[Author]

Thank you!!

This is awesome. The alpha is now ready for download thanks to Lep.

Please, feedback and comments! Also, hopefully there will be a playtest soon -- this weekend perhaps?

Edit: I'm not sure the updated screenshots I uploaded are working so here they are:

User posted imageUser posted image

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It's a long way down!

User posted imageUser posted image
Posted by Leperous on Thu Apr 28th 2005 at 6:18pm

Here, have a pit to upload it to :smile:
Posted by Addicted to Morphine on Thu Apr 28th 2005 at 6:14pm
[Author]

Push6, unfortunately filefence only lets you upload VMFs. So I'm
out of luck. I was going to register a 50megs account, and then I
realized you could only upload things that were smaller than 250kb.

Satchmo that idea was so good it was suggested twice!

After the alpha playtest I'll start beautifying the map.. and that's
when I'll figure out what I'm going to do with the lighting. It
may be unnecessary to light it differently level to level, but I'm
going to promise to use more lighting variety in the beta :smile:
Posted by satchmo on Thu Apr 28th 2005 at 6:08pm

As for the lighting, what about having a different color for each
level? That way, people can get oriented immediately when they
spawn.

It reminds me somewhat of that huge silo thing in Star War, where Darth Vader battled his son.
Posted by Push6 on Thu Apr 28th 2005 at 6:05pm

You could try filefence, Ive never used it before but Ive heard good things about it.
Posted by Addicted to Morphine on Thu Apr 28th 2005 at 5:59pm
[Author]

Updated the Screenshots.

I'm looking for a way to host the alpha. It's only 655kb zipped up.<br style="font-weight: bold;">
<br style="font-weight: bold;">
Can someone either host it for me or send me to a place where I can get it hosted?

Once I get hosting I hope some of you will give it a run through and
give me feedback. This version will also be the one used for the
playtest.

Thanks!
Posted by G4MER on Thu Apr 28th 2005 at 1:37pm

Push6 said:
This looks like its got the potential to be alot of fun, hope you can pull it off. It could just be me, but the glasswalk ways seem a bit.. thick? maybe make them a bit thinner? Apart from that though, it sounds alot of fun.
Dont Do it.. leave it just like it is. =) It has that great HALO, StarWars Sci-FI feel. Besides.. I want the glass thick.. im a big heavy dude.. and thing glass bridges and im sure to crack my glass ( remove the gl ). :lol: :lol: :lol:

:grenade: