This is the deathmatch version of my upcoming 2morforever for Fortress Forever ( www.fortress-forever.com ). The map is done for FF, just awaiting the FF team's entities. 2morforever is a remake of AndyC's TFC map "2morfort1_1".
Try it out and let me know of any problems you encounter.
Download and Mirror thanks to Tennovan and nagul678
Thanks for hosting it, 417. I'll definitely look into those issues - I thought I spaced the spawns far enough apart, but apparently not. Let me know if any other map issues come up, and I'll see if I can't address them.
I can only rate the looks so far and what bothers me actually hasn't anything to do with the map itself. It's HL2's texture set that is just so incredibly grey. I miss the strong reds and blues, contrast in general.
A more orange sunset lighting for the outside (like in the TFC version) and some shady spots inside could help, but some more colorful textures would be nice too.
I've had several suggestions for adding some more spunky lighting here and there, which is something I can definitely do.
The FF version of this map is listed as 99% complete under the Fortress-Forever category of the Snarkpit. I'll take suggestions from here and from the Fortress-Forever forums and make changes to the Fortress-Forever version of 2morforevever, but I think I'll leave this one how it is.
Interesting, satchmo. Never played the singleplayer of FarCry - just got it to go around in boats and shoot at my buds on the LAN.
For some reason, it reminds me of Far Cry. The first screenshot looks like the spot where Crow took off on a helicopter, and the second screenshot looks like the inside of that cargo ship in the beginning of the game.
Omg the memories. 2morefort was the first custom tfc map i ever played i think, was a great map too, so good choice to remake. nice brushwork and texturing, but idd the lighting is a bit bland. great work though.
Posted by omegaslayer on
Fri Oct 28th 2005 at 2:14am
Brushwork is a lost art with the addition of "models". Good everything, lighting is a little dark for multiplayer (add in some flares, or "glow sticks" maybe to light it up), But its good where it is. 9/10 (because the mod isnt out yet)
The lightning is very relaxed. I like that alot, but it gets too relaxed in the end. If you would make som places with more fixed lighting it would look awesome, i think. Great job.