dm_castigate by omegaslayer

Map Rating

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Map Info

Map Description

What originally started as an attempt to make a better crossfire style map tunred into a VERY long prject. Finally I am done.
For those of you who don't know what crossfire was, it is like the map dm_runoff. The way you activate the "air strike" is you toss the "combine ball" (not the AR2 alt fire) into the stasis field.

That triggers everything. The ball will spawn about every 120 sec. You will have 100secs to get into the complex before the doors close. There are 4, so choose wisely.

The dowload link takes you to a cheap website that has the link to download the zip file (you have to rightclick the link)
BTW: castigate means "To inflict severe punishment on" :)

Update 1: Beta 2 is now ready, added lots of geometry, and a few new things. The DL link is working now.

Edit: Jan 1 2007 -- Happy New Year. Yeah its finished. If the DL link is broken, please tell me.

Discussion

Posted by [FF]FNDR.Jake_Brake on Mon Jan 8th 2007 at 9:00pm

This is an excellent map, as I have run the original on my servers before. Very nice connectivity, weapon placement and gameplay for 6+. I have not tried this latest version yet, but the original did suffer from some poor framerates in the open area, especially with a full server.

The airstrike trigger is very creative! Very nice lighting and texturing also!
Posted by omegaslayer on Tue Jan 31st 2006 at 3:10am
[Author]

Nono!!!! I was away working on
"other
projects"
, and hadn't had time to check the boards (they've been quiet
for the past week or so). I apoligize. Ill take this info and update it
for another version. Thanks Orph.

Ohh and BTW, I will never bash/talk trash to anyone who gives a critique. If I do, please call me on it :smile:
Posted by Orpheus on Tue Jan 31st 2006 at 12:03am

7 hours and 7 minutes and I know Omega was here today. I reckon I crossed that line at last.

Sorry bud.
Posted by Orpheus on Mon Jan 30th 2006 at 4:54pm

As usual, I concentrate on what I feel needs addressed. This by no means says the map only has stuff that needs altered. The map is, or could be considered fine "as is"

As usual, I will not take offense to ideas that are vetoed, I expect my ideas to not always be used. I do however expect gratitude for ideas, even if not used but thats all I expect.

I would have hoped to see someone else do a critique considering the time it takes for this old man to do them. Notice the times between these last two posts. I was busy the entire time doing this critique. :cry:

Anyway, good luck.

Castigate_b2 critique.
Posted by Orpheus on Mon Jan 30th 2006 at 3:05pm

User posted image

29 minutes and 30 seconds later...

I will look things over and get back when/if I can.
Posted by Naklajat on Mon Jan 23rd 2006 at 10:01am

<span style="color: white;">I only played it for a couple minutes, but from what I've seen it looks pretty good, though it would be best to play it with others.
/me wonders about SP server

One major thing I noticed though: The alarms are TOO LOUD! And it takes forever for the airstrike to come.

Oh yeah, and you can get outside the level :razz: There's windows in one building that lead to the place behind the fences. And other areas with windows that act like concrete. And also, when some of the windows break the gibs fly really far, looking unrealistic.

I want to play against some people on it, it looks pretty sweet gameplay-wise.
</span>
Posted by omegaslayer on Sun Jan 22nd 2006 at 11:10pm
[Author]

Okay folks, I added lots of stuff to the new beta. I also got a DL link for the second beta:

http://omegaslayer.freespaces.com/

edit: a more reliable place to download was provided to me by Juim

http://gamersdiner.com/downloads/dm_castigate_beta2.zip

Once you click it it will take you to a cheaply done website. Merely
right click-save as to download it. Ill add some new pictures in a few
mins when I get the chance.

<div class="abouttext">Message submitted 23 minutes after original post:</div>
Pics:

User posted image

User posted image

User posted image

User posted image

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User posted image

<div class="abouttext">Message submitted 28 minutes after original post:</div>
Things to do:

Better transition to the "bath room" in image 1.

Better lighting in image 3.

Add some stuff to image 4. Any suggestions?

Fix the vis error in image 5.

Light the tunnels by adding light ents.

Add a clip brush to a window to the room in image 4.

Open for comments :smile:
Posted by omegaslayer on Sat Jan 21st 2006 at 7:49am
[Author]

I still can't download this - the link just takes me to some wierd
website that has more advertising links than content :confused:
DL link is broken :sad: . Im working on an alternate right now. So ill soon have a DL link once again.
Posted by ReNo on Fri Jan 20th 2006 at 3:49pm

I still can't download this - the link just takes me to some wierd
website that has more advertising links than content :confused:
Posted by Orpheus on Fri Jan 20th 2006 at 1:35pm

Dude, if you read my critique, there was a link to the program in it.

Sadly, you need a pit or something similar because you need to upload it all like an HTML web page.

Works well though because it optimizes it to suit YOUR DESIRES.

PM me if you need any assistance as its a bit strange the first time you use it.