tm_seether by Hugh

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Map Description

Well, here's a beta of the map, some of the rooms will be darker as they're unfinished. Anyway, enjoy, hopefully. You can't play multi-player yet either since I haven't decided which gameplay route I want to take (objectives like defusing a bomb or just plain-'ol killin'.)

Discussion

Posted by Cassius on Wed Feb 18th 2004 at 2:06am

Good, but not great. Needs that extra unf if you see what I mean - something to really define it. And, needs to look more crisp and realistic in general - it's pretty plain.
Posted by Orpheus on Sun Feb 15th 2004 at 11:31pm

never use crates, larger than the door they came in thru :)
Posted by Nukem on Sun Feb 15th 2004 at 9:00pm

I like the looks of this very much. I agree with Reno about the crates in the first shot, they look... I dunno clean, you should use a dirtier crate texture. I very much like the third screenshot!! Very nice work! :)
Posted by ReNo on Sun Feb 15th 2004 at 5:07pm

I don't like the crates in the first shot - the texture seems too blurry and perhaps a little bright (as in the crates look too new) against the rest of the scene. Otherwise it looks cool, good job :)
Posted by Perin on Sun Feb 15th 2004 at 2:30pm

Very nice work on this map. I think this would be a good map to play on in TS. I think you should just change the crate textures in picture 1. Other than that, well done Hugh.
Posted by trampus on Sun Feb 15th 2004 at 8:03am

ohhhhhh, me likes the look of this one!