1. Texture misalignments on the windows and the doorway.
2. This didn't come out too well, not sure why it's not showing up on mine. I'm not on steam so that could be an issue.
3. It's a bit of a harsh transition here.
4. Another small texture error. I found loads but didn't take screenshots of them all.
5. The wood grain is in the wrong direction on the underside of this support beam.
6. The balls still have no texture.
7. More misaligned madness.
8. You might consider blocking off this window somehow as a lot of the
inside of the tower is being rendered and when you're in the tower you
can't really see anything out the window. You could insert some stained
glass.
9. I think you could relieve the monotony of this area with a little
grassy section like you have outside. And oh look what is that? Is it a
castle ghost or a man shaped tea-stain on the wall? You decide! Press
your red button to vote.
10. This is just being picky but those cannons would have a hard time aiming at anything from those holes.
11. This are looks really cool... except of course for the tree.
Apologies for the brevity, I've study and things to do. It's coming
along really well and you've detailed the inside quite nicely. You
could put some of the rugs from the tfc wads around the place for a
little more colour.
Yippe Ki Yay!