What kind of school project is this lol?! I wanna go to your school!
Looks like a cool map, though I think it's far too bright, doesn't have the scare factor that alot of NS levels lack. Gotta have them little dark corners where you think to yourself... did I see a lerker just then? Or a pipe?
I don't think fetter used the env_gamma actually. I really dig that hive and the rest of the level though. Especially the hive though.
Posted by scary_jeff on
Sun Mar 14th 2004 at 10:58pm
Long time no see, here is a map I made in 1 week for a school project.
Wow! I want to go to that school! Our projects were more like 'make an access database' or 'do an experiment to calculate the salt content of potato'.
That hive room looks stunning! I am tempted to agree with what Reno said about lighting, but I know how differnt NS can look in game compared to screenshots which may have had brightness/contrast adjustments made to them...
I take back that comment about a lot of the shots looking washed out - my monitor was set at 100 brightness, I normally have it at 80 :biggrin: I still think shot 6 could be improved in terms of lighting however.
Damn it, didn't notice I'd been disconnected while writing my post, so here goes again...
In the first picture, I'm loving that top light fixture, but as Wild said, that yellow trim needs to go. The colour might be needed but it looks incredibly out of place to my eyes. The downstairs region also looks much too washed out as CJ mentioned.
To be honest, I think a lot of the shots suffer from flat light in places, despite some fixtures that should be providing ample potential for variation. Shot 6 is probably the worst example of this - the floor should be best lit on the left hand side, and the ceiling the right hand lights are pointing at should have a greater amount of light on them than the floor below. I'm perhaps being over critical here, its just the way I see it.
Finally, I think that outdoors area in the last shot provides a great variation, but the screenshot seems to suggest its just encased in a skybox with no brushwork other than the (admittedly very atmospheric and stylish) building itself. If thats the case I think it deserves some extra work.
Oh and the 5 pronged hive rocks, nice interesting shape :smile: Infestation on the ground looks a bit simplistic though, if you can afford the extra polies you should maybe smooth it out a bit, provided the clipping doesn't suffer.
Only parts I have a problem with are Pics 1 (lower part) and 4 (upper part); lighting seems a little too muddled/busy/unfocused. Kind of looks a bit weird. But I really love the hive and those hallways/corridors - absolute "pwnage".
KungFuSquirrel said: Sorry, that's my fault... I keep him locked up in his little NW cage a few too many hours a day. :wink:
/me points out to andrew, that he might need some sunshine occasionally, if you want him to remain healthy.. consider letting master ferret out to play occasionally :smile: