aim_fierce by 2dmin

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Map Description

<boast> The best Counter-Strike aim map ever made </boast>
I made this for clan Fierce to practice on. It is aztec-like, with a river, a waterfall, a cave, and a secret room :D
This is really good for practicing or just having fun with friends. There are lots of ways to go, and lots of vertical play as well.
To get into the secret room, "use" the aztec block on top of the waterfall (The box with the automatic sniper rifle on it).

Discussion

Posted by $loth on Wed Apr 14th 2004 at 5:40am

The water fall is quite nice, but imo take away the curved falling water, i dont think that ive ever seen one like that, and the wall texture is a bit overused.
Posted by 2dmin on Tue Apr 13th 2004 at 11:56am
[Author]

well ... one of the reasons why its the best (bear in mind many of the cs aim maps are made by hyperactive 5-year olds) is because THE SPAWN POINTS ARENT IN LINE OF SIGHT OF EACH OTHER :D and theyre oriented properly. so from the gamer's perspective it's a great map. this is why i made that er, flamboyant comment. (perhaps i had too much of that cheese) ... anyway, i got lots of good feedback from gamers, they said it was the best aim map they had played, so i put it here. i'm going to start work on a real map soon. =D
Posted by Hugh on Sun Apr 11th 2004 at 4:39pm

It's a training map, it's good that it's simplistic so your eyes don't get sexed up by all the pretty textures/architecture/lighting.
Posted by pepper on Sun Apr 11th 2004 at 10:55am

i have seen worser cs maps but it is so simple
Posted by Forceflow on Sun Apr 11th 2004 at 8:45am

Of course it's simplistic, it's a training map. For training purposes: looks great. For art's sake: not so good.
Posted by Andrei on Sat Apr 10th 2004 at 8:48pm

Kinda simplistic if you ask me.Opps, nobody did runs away.
Posted by Orpheus on Sat Apr 10th 2004 at 9:43am

please tell me, this was a very early map in your career.
Posted by Tracer Bullet on Sat Apr 10th 2004 at 7:18am

Umm.. why did you post this. Es ist haesslich!