reclamation by Yak_Fighter

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Map Info

Map Description

STORY:

The human invasion of Xen went all according to plan. The Nihilanth is dead, thanks to Gordon Freeman, and the Xen forces are in disarray. In order to control the border world the military built multiple bases in strategic locations and began hunting down the remnants of the Xenian forces. The G-Man, with both Xen and Freeman in his control, is confident that he has accomplished his mission.

That is, until contact with one of the bases was lost. Recon teams were sent in, but none returned. Now you've been sent in to see what has caused this mess. Hope you have better luck than those who entered before you...
This is my competition entry. I know it's got some problems, but I wanted to enter anyways :P. Depending on people's reactions to it I may fix up any problems and redo the lighting.

Discussion

Posted by JFry on Fri Jun 18th 2004 at 10:38am

I think the smoke behind the APC means its out of commission. Obviously its incomplete but I like what you have so far. Texturing seems fine to me but since you seem to hate it I'd suggest changing some of the concrete walls into a cleaner/more futuristic looking material. The only thing I would change about the lighting is maybe add some under the grate in the lower level (or put something cool there) and also add some in the big hole in the ceiling across from the apc. I really liked the xen-looking part and to tell you the truth when I read your description I envisioned something more like that. I think a nice mixture of wacky xen terrain with the architecture you have here would be a good way to connect it all together.
Posted by KingNic on Fri Jun 18th 2004 at 10:15am

Make the APC a func_door_rotating and trigger it at the start of the level :smile:
Posted by 7dk2h4md720ih on Sun Jun 13th 2004 at 1:26pm

Sounds vey intriguing. Maybe I'll finally get to see a well done xen map. Give me a shout whenever you have a beta up. :)