Reno: I'll try to add detail above, but if I stand back a bit and look slightly to my left I can get 700+ w_poly's. yay for prefabs :biggrin:
CJ: Good idea about the rubble, I had forgotten all about dod textures.
crackerjack: I thought it was too blue myself, but people earlier didn't like the less-blue skylighting
A_S: I'm not sure exactly what its supposed to be, which is why I decided destroying part of it was a good idea...
As for all your lighting comments, is it really too dark, or is the skylight just too blue? Or both? It is dark, for sure, but some of that darkness is because I'm using a dark gray ceiling and a dark blue flooring, along with a dark gray wall. Maybe retexturing is in order :sad: