Snarkpit Maps Archive

Half-Life 2: Deathmatch ph_machine02

This is my second map, another PH (physics) map. This time I tried to create more cool stuff. The ball gets all the way around pretty much every time. I won't be completing this map as i've been working on a single player map for the last 8 months and just don't have time. I may make a new even better ph map at some point though.

The first ph_machine (totally different map to the one above)
http://homepages.nildram.co.uk/~henleyb/ph_machine.zip

Half-Life 2: Deathmatch ph_machine

www.henleyb.com

Small physics map, still learning hammer at the moment so it's my virtual playground.

My second physics map can be downloaded here:
http://homepages.nildram.co.uk/~henleyb/ph_machine_02.zip

Half-Life Sandscroll

for Half-Life 0
Beta
This map takes place in some sort of Egyptian tomb, where you will find combat as well as some little puzzle solving. If you are looking for a long and challenging SP map, this might not be what you want. I still think it's worth a look.

There is a bug I am aware of, which you will only encounter if you backtrack in a certain place. I might fix it in the future. Right now I don't consider it worth another compile.

Custom textures by me, so I apologize if some of them look cartoony.
The whole build time (including creating the WAD file) was somewhere between 20-15 days. Enjoy the map.

Counter Strike Source surf_bestriver_v3

surf map edited from the map surf_greatriver, some secrets for people to try and find :P

Counter Strike Source poc_glassbases_v4

by Ace
Beta
Simply a glass map built by me. There is a bomb zone on the top of the tower, and 4 'bases' around the map. Gratz out to .:BigB:. and .:|Dice|:. for help and ideas.

Counter Strike Source fy_mini_dust2

by nappy
Hi,

I don't know who build the original cs1.6 map.
My clan members requested i convert it to source.
Layout is as it was in 1.6, i just added some source props and a 3d skybox.

It's a mini map but who ever made it has devised some clever routing. I find it very playable and hope you like it as well.

More info on my site on building etc

Action Half-Life ahl_5pm

by BeerDog
Beta
Decided the layout wasn't what I wanted.

Counter Strike Source fun_allinone_css

Original version by: DedeHai

Original Shotgunmap by: GothicFire
(modified by DedeHai)

This map is a remake of Counter-Strike-map: fun_allinone.
I wanted to keep this map looking like the original one, so I decompiled the original map-file and I haven't added any new stuff. But sadly I had to keep only 3 lights in the shotgunmap... it's Source's fault ;) . But I have also modified this map a bit.
In this map 1 player can choose one fy-map that everybody will play. In pistol-map you can also choose the pistol you want to use. CTs and Ts have slightly different pistols.
There are 6 fy maps:
Knife
Pistols
Shotgun
AWP
M249 (PARA)
HE-Grenade

Notes:
Only 1 player randomly from CTs or Ts can choose the map. If there were 1 player from both teams and they pressed door buttons at the same time, there would be 2 doors to different maps opened.
If you are choosing the map, you have 10 seconds time after the spawn doors open.
If somebody purposely doesn't choose the map or blocks your way to the map-choosing-area, the spawn doors will open automatically in 10 seconds.
The doors will also open 20 seconds from the beginning of the round if anybody doesn't do anything.
After the map has been chosen, you have 20 seconds time to go to the teleport before dying.

Team Fortress Classic (HL) Nightrun

by MJ
Updated: 9-10-06

Ok It's about time I updated this map...

First off I change the gamestyle. It now plays like Avanti. It has 4 cap points that are place well. It plays way better now I think. Also I added signs to help people out too. Made some changes on the layout too for gameplay. Check it out.

Counter Strike cs_rushdown

by MJ
This map is based loosely on the Rainbow 6: Black Thorne training map 'City Street Small'. I thought it would make a great CS map for clan play and small pubs. The map had to be changed some so it would be playable with Half-Life's old aged engine. Read the .txt for more info.

RB6 side by side conversion screenshots:
http://geocities.com/goforbrokehub/rushdown.htm

Counter Strike Source de_DomesticDispute

CT's camp the house, T's bomb the house. The upstairs panic room unlocks after 1 minute of gameplay so the CT's can rescue the single hostage incase the Terrorists are not doing their job. Lots of destructible walls that give you strategic advantages. Plus you can shoot out the circuit breaker to shut off all the power in the house, aside from the generator-powered lights.