Re: anyone got a..
Posted by Orpheus on
Wed Nov 19th 2003 at 7:19pm
Orpheus
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Double_Trouble is 1/2 wood
go look at it and see if you like any of them.
Re: anyone got a..
Posted by Dr Brasso on
Wed Nov 19th 2003 at 7:35pm
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if youd care to confer a bit, i'd love to see about doing some nice wood beams etc..... :dodgy:
doc Brass... :dodgy:
Re: anyone got a..
Posted by Gwil on
Wed Nov 19th 2003 at 7:43pm
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Sure brass :smile: i've got lotsa nice rustic planks in the texture pack im using, but nothing suitable to use as beams... it needs to look like one cut of wood, fairly mossy and old - if you see the pic, im sure you can guess the atmosphere im trying to achieve - medieval/castle/semi-gothic feel.. :smile:
Re: anyone got a..
Posted by Dr Brasso on
Wed Nov 19th 2003 at 7:48pm
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nice.... :smile: ...howabout something with the old wood plug connectors etc?
Re: anyone got a..
Posted by Gwil on
Wed Nov 19th 2003 at 7:52pm
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Yer yer, all sounds good... you use any IM programs (ie MSN? :razz: ) ? I got orph, not got the other cough more senior guy at the pit :smile:
Re: anyone got a..
Posted by Dr Brasso on
Thu Nov 20th 2003 at 8:20am
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ran into a few things i had to do last night gwilliam, got a few beams done , a few beams started, and a few new cuss words evolved.... :heee: im on the case tho bud....fear not... :wink:
Doc Brass... :dodgy:
Re: anyone got a..
Posted by Dr Brasso on
Fri Nov 28th 2003 at 5:57am
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s**t..its been a week....sorry gwil...been busy as hell, and in all honesty, i forgot.... :redface:
heres a few...small, but you get the idea
[simg]http://www.snarkpit.com/pits/dr brasso/gwil/al_wdbeam_01.jpg[/simg]
[simg]http://www.snarkpit.com/pits/dr brasso/gwil/al_wdbeam_02.jpg[/simg]
[simg]http://www.snarkpit.com/pits/dr brasso/gwil/al_wdbeam_03.jpg[/simg]
[simg]http://www.snarkpit.com/pits/dr brasso/gwil/al_wdbeam_04.jpg[/simg]
[simg]http://www.snarkpit.com/pits/dr brasso/gwil/al_wdbeam_06.jpg[/simg]
[simg]http://www.snarkpit.com/pits/dr brasso/gwil/al_wdbeam_07.jpg[/simg]
critiques please... :heee:
Doc Brass... :dodgy:
Re: anyone got a..
Posted by R@lph VViggum on
Fri Nov 28th 2003 at 6:43am
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If you have the tfc2.wad, it has some good wood textures that would fit well into that map.
Textures: eastwood0x (x = 0 - 4)
Re: anyone got a..
Posted by Leperous on
Fri Nov 28th 2003 at 1:04pm
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lol @ the subtle GIMP plug :razz:
Re: anyone got a..
Posted by Dr Brasso on
Sat Dec 6th 2003 at 12:48am
Posted
2003-12-06 12:48am
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well, i havent heard from ya gwilliam, so i figure you must be displeased.... :sad:
still working on them tho...
Doc Brass... :dodgy:
Re: anyone got a..
Posted by Bewbies on
Sat Dec 6th 2003 at 2:07am
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i dunno if you guys have already noticed this.. but for textures like wood and brick, sometimes the limit of detail is way too low. in some taboo game i downloaded recently, all the textures are 2 times the required size, then scaled down in WC... so the resolution is HUGE, but the texture is still small. basically, make another wood texture 2 times the size it should be. 128x32 instead of 64x16.. you know.
Re: anyone got a..
Posted by Orpheus on
Sat Dec 6th 2003 at 10:59am
Posted
2003-12-06 10:59am
Orpheus
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tim, with the HL1 engine, smaller textures scaled up work better than bigger ones scaled down, they don't always look better, but from an r_speeds perspective, sometimes its required.
just to clarify why some textures are smaller bud :smile:
Re: anyone got a..
Posted by Bewbies on
Sat Dec 6th 2003 at 9:48pm
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yes yes i know... but i wasnt talking about rspeeds. i know having a mat with twice the resolution with cause twice the stress on the GPU, but it still makes for a better quality of image. ive tried it a few times with scanned pictures and such... i ought to get some shots! you'd never think its in 256colors