anyone got a..

anyone got a..

Re: anyone got a.. Posted by Gwil on Wed Nov 19th 2003 at 7:04pm
Gwil
2864 posts
Posted 2003-11-19 7:04pm
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
need something other than "fifties door" to fit in these beams/supports on a map i was fiddling with earlier - as you can see, the current one is... ugly :smile:

User posted image
Re: anyone got a.. Posted by Orpheus on Wed Nov 19th 2003 at 7:19pm
Orpheus
13860 posts
Posted 2003-11-19 7:19pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Double_Trouble is 1/2 wood

go look at it and see if you like any of them.
Re: anyone got a.. Posted by Tracer Bullet on Wed Nov 19th 2003 at 7:27pm
Tracer Bullet
2271 posts
Posted 2003-11-19 7:27pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
there is a great wood pack on wadfather. dewood I think.

here it is: http://www.fileplanet.com/dl/dl.asp?planethalflife/wadfather/textures/halflife/dewood.zip
Re: anyone got a.. Posted by Dr Brasso on Wed Nov 19th 2003 at 7:35pm
Dr Brasso
1878 posts
Posted 2003-11-19 7:35pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
if youd care to confer a bit, i'd love to see about doing some nice wood beams etc..... :dodgy:

doc Brass... :dodgy:
Re: anyone got a.. Posted by Gwil on Wed Nov 19th 2003 at 7:43pm
Gwil
2864 posts
Posted 2003-11-19 7:43pm
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
Sure brass :smile: i've got lotsa nice rustic planks in the texture pack im using, but nothing suitable to use as beams... it needs to look like one cut of wood, fairly mossy and old - if you see the pic, im sure you can guess the atmosphere im trying to achieve - medieval/castle/semi-gothic feel.. :smile:
Re: anyone got a.. Posted by Dr Brasso on Wed Nov 19th 2003 at 7:48pm
Dr Brasso
1878 posts
Posted 2003-11-19 7:48pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
nice.... :smile: ...howabout something with the old wood plug connectors etc?
Re: anyone got a.. Posted by Gwil on Wed Nov 19th 2003 at 7:52pm
Gwil
2864 posts
Posted 2003-11-19 7:52pm
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
Yer yer, all sounds good... you use any IM programs (ie MSN? :razz: ) ? I got orph, not got the other cough more senior guy at the pit :smile:
Re: anyone got a.. Posted by Dr Brasso on Wed Nov 19th 2003 at 7:59pm
Dr Brasso
1878 posts
Posted 2003-11-19 7:59pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
you said it with a smile..... :heee: ///big points for sir gwillian... :rofl:

icq 118966027

msn Brasso

Doc B... :dodgy:
Re: anyone got a.. Posted by Dr Brasso on Thu Nov 20th 2003 at 8:20am
Dr Brasso
1878 posts
Posted 2003-11-20 8:20am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
ran into a few things i had to do last night gwilliam, got a few beams done , a few beams started, and a few new cuss words evolved.... :heee: im on the case tho bud....fear not... :wink:

Doc Brass... :dodgy:
Re: anyone got a.. Posted by Dr Brasso on Fri Nov 28th 2003 at 5:57am
Dr Brasso
1878 posts
Posted 2003-11-28 5:57am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
s**t..its been a week....sorry gwil...been busy as hell, and in all honesty, i forgot.... :redface:

heres a few...small, but you get the idea

[simg]http://www.snarkpit.com/pits/dr brasso/gwil/al_wdbeam_01.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/gwil/al_wdbeam_02.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/gwil/al_wdbeam_03.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/gwil/al_wdbeam_04.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/gwil/al_wdbeam_06.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/gwil/al_wdbeam_07.jpg[/simg]

critiques please... :heee:

Doc Brass... :dodgy:
Re: anyone got a.. Posted by R@lph VViggum on Fri Nov 28th 2003 at 6:43am
R@lph VViggum
156 posts
Posted 2003-11-28 6:43am
156 posts 211 snarkmarks Registered: Jun 11th 2003 Occupation: Level Designer Location: Illinois
If you have the tfc2.wad, it has some good wood textures that would fit well into that map.

Textures: eastwood0x (x = 0 - 4)
Re: anyone got a.. Posted by Leperous on Fri Nov 28th 2003 at 1:04pm
Leperous
3382 posts
Posted 2003-11-28 1:04pm
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
lol @ the subtle GIMP plug :razz:
Re: anyone got a.. Posted by Dr Brasso on Sat Dec 6th 2003 at 12:48am
Dr Brasso
1878 posts
Posted 2003-12-06 12:48am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
well, i havent heard from ya gwilliam, so i figure you must be displeased.... :sad:

still working on them tho...

Doc Brass... :dodgy:
Re: anyone got a.. Posted by Orpheus on Sat Dec 6th 2003 at 12:55am
Orpheus
13860 posts
Posted 2003-12-06 12:55am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Dr Brasso said:
s**t..its been a week....sorry gwil...been busy as hell, and in all honesty, i forgot.... :redface:

heres a few...small, but you get the idea

[simg]http://www.snarkpit.com/pits/dr brasso/gwil/al_wdbeam_01.jpg[/simg]nice

[simg]http://www.snarkpit.com/pits/dr brasso/gwil/al_wdbeam_02.jpg[/simg]nice

[simg]http://www.snarkpit.com/pits/dr brasso/gwil/al_wdbeam_03.jpg[/simg]OK

[simg]http://www.snarkpit.com/pits/dr brasso/gwil/al_wdbeam_04.jpg[/simg]nice

[simg]http://www.snarkpit.com/pits/dr brasso/gwil/al_wdbeam_06.jpg[/simg]nice

[simg]http://www.snarkpit.com/pits/dr brasso/gwil/al_wdbeam_07.jpg[/simg]OK

critiques please... :heee:

Doc Brass... :dodgy:
these look great doc, but i would be more impressed seeing them tiled, or at least used someplace.. the 2 OK ones seem to specialized IMO, to be very useful :/
Re: anyone got a.. Posted by Bewbies on Sat Dec 6th 2003 at 2:07am
Bewbies
413 posts
Posted 2003-12-06 2:07am
Bewbies
member
413 posts 41 snarkmarks Registered: Sep 10th 2003 Occupation: IT Dude Location: US-of-A
i dunno if you guys have already noticed this.. but for textures like wood and brick, sometimes the limit of detail is way too low. in some taboo game i downloaded recently, all the textures are 2 times the required size, then scaled down in WC... so the resolution is HUGE, but the texture is still small. basically, make another wood texture 2 times the size it should be. 128x32 instead of 64x16.. you know.
Re: anyone got a.. Posted by Orpheus on Sat Dec 6th 2003 at 10:59am
Orpheus
13860 posts
Posted 2003-12-06 10:59am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
tim, with the HL1 engine, smaller textures scaled up work better than bigger ones scaled down, they don't always look better, but from an r_speeds perspective, sometimes its required.

just to clarify why some textures are smaller bud :smile:
Re: anyone got a.. Posted by Bewbies on Sat Dec 6th 2003 at 9:48pm
Bewbies
413 posts
Posted 2003-12-06 9:48pm
Bewbies
member
413 posts 41 snarkmarks Registered: Sep 10th 2003 Occupation: IT Dude Location: US-of-A
yes yes i know... but i wasnt talking about rspeeds. i know having a mat with twice the resolution with cause twice the stress on the GPU, but it still makes for a better quality of image. ive tried it a few times with scanned pictures and such... i ought to get some shots! you'd never think its in 256colors