Re: skining
Posted by Cash Car Star on
Fri Dec 5th 2003 at 9:16pm
1260 posts
345 snarkmarks
Registered:
Apr 7th 2002
Occupation: post-student
Location: Connecticut (sigh)
If you're using only the model viewer, you're limited in what you can do, but it's really easy to make custom skins. First, export the texture maps. Second, change these. Finally, import the new textures and save the changes. The textures will line up exactly with the ones they are replacing. Easy as cake. Bada-bing.
Re: skining
Posted by half-dude on
Thu Feb 26th 2004 at 2:44am
580 posts
76 snarkmarks
Registered:
Aug 30th 2003
Occupation: male
Location: WH
Hey I'm back,
Hey I use adobe paintshop pro and when ever I edit a skin and save then try to inport that skin it says "error opening BMP. texture" do you know how to edit skins use paint shop without cousing this?
Re: skining
Posted by Vash on
Thu Feb 26th 2004 at 3:07am
Vash
member
1206 posts
181 snarkmarks
Registered:
Feb 4th 2003
Occupation: Afraid of Spiders
Make sure its divisable by 16x16
Re: skining
Posted by half-dude on
Thu Feb 26th 2004 at 8:11am
580 posts
76 snarkmarks
Registered:
Aug 30th 2003
Occupation: male
Location: WH
onthanks, it works now
but now I wanted to know how to (if possible) to change what gibs come out when its blown up, like make it shoot computer gibs insted of shoot bloody body parts? and how to change the blood color of ONLY ONE particular model same goes for the gibs. thx