Cliff Bleszinski

Cliff Bleszinski

Re: Cliff Bleszinski Posted by Belgarion on Tue Jan 10th 2006 at 11:52pm
Belgarion
108 posts
Posted 2006-01-10 11:52pm
108 posts 41 snarkmarks Registered: Jun 27th 2005 Occupation: unoccupied Location: USA
Ok, so he's not exactly involved with Half-life or Half-Life 2 (though
talks a little about HL2), but he's very tallented and knows what he's
talking about. And very interesting to listen to.

I suggest everyone read this: http://www.cliffyb.com/art-sci-ld.html

and listen to this: http://www.cliffyb.com/did.mp3

The former being Cliff's tips and outlook on leveldesign (how
appropriate for this place). Not overly in depth, or recent, but still
good information. The latter is a little long (about an hour), but it
goes by quickly and is pretty fun to listen to. It's his speech from
GDC 2005 (game developers confrence). I've listened to it a few times.
___My Site___ | www.leveldesign.nl
Re: Cliff Bleszinski Posted by Finger on Wed Jan 11th 2006 at 3:21am
Finger
672 posts
Posted 2006-01-11 3:21am
Finger
member
672 posts 1460 snarkmarks Registered: Oct 13th 2001
Good find bro; I quite enjoyed that lecture. Lots of good insights and opinions on gaming in general.
Re: Cliff Bleszinski Posted by CLs on Wed Jan 11th 2006 at 3:52am
CLs
66 posts
Posted 2006-01-11 3:52am
CLs
member
66 posts 7 snarkmarks Registered: Mar 17th 2005 Occupation: Student Location: Canada
Really great stuff...gave me a lot to think about when designing levels

CLs
CLs
Re: Cliff Bleszinski Posted by Gwil on Wed Jan 11th 2006 at 3:54am
Gwil
2864 posts
Posted 2006-01-11 3:54am
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
If it isnt mentioned, CliffyB worked on Unreal/Unreal Tournament - where he designed some of the best levels. Turbine, anyone?!

Not surprised he's moved onto a bigger pitch, he was always well read on planetunreal/cliffyb page (?).
Re: Cliff Bleszinski Posted by Belgarion on Wed Jan 11th 2006 at 4:45am
Belgarion
108 posts
Posted 2006-01-11 4:45am
108 posts 41 snarkmarks Registered: Jun 27th 2005 Occupation: unoccupied Location: USA
yeah, you're right, i probably should have mentioned his rather heavy
influence on the Unreal series... I still havn't finished Unreal. I've
played through up to a certain point at least two or three times.
___My Site___ | www.leveldesign.nl
Re: Cliff Bleszinski Posted by Captain P on Thu Jan 12th 2006 at 7:40am
Captain P
1370 posts
Posted 2006-01-12 7:40am
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
Everywhere I look I can't ever find a copy of the original Unreal (the
only one that really interests my in the whole serie, Unreal II was
rather boring compared to what I remember of it)... :sad:

Anyway, that article looks familiar but the lecture doesn't. I'll give it a go, it sounds interesting. :smile:
Create-ivity - a game development blog
Re: Cliff Bleszinski Posted by Forceflow on Thu Jan 12th 2006 at 8:14am
Forceflow
2420 posts
Posted 2006-01-12 8:14am
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
Good article, thanks Belgarion !
:: Forceflow.be :: Nuclear Dawn developer
Re: Cliff Bleszinski Posted by Captain P on Thu Jan 12th 2006 at 8:36am
Captain P
1370 posts
Posted 2006-01-12 8:36am
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
Ah, now I remember! Cliff did work on Jazz Jackrabbit too. Man, that name sounded awfully familiar... nice audio rant btw. :smile:
Create-ivity - a game development blog
Re: Cliff Bleszinski Posted by French Toast on Thu Jan 12th 2006 at 12:23pm
French Toast
3043 posts
Posted 2006-01-12 12:23pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Oh, I remember Jazz Jackrabbit, what an awesome game. Still have it somewhere on diskett.
Re: Cliff Bleszinski Posted by Agent Smith on Thu Jan 12th 2006 at 12:49pm
Agent Smith
803 posts
Posted 2006-01-12 12:49pm
803 posts 449 snarkmarks Registered: Aug 30th 2003 Occupation: Uni Student Location: NSW, Australia
Everywhere I look I can't ever find a copy of the original Unreal (the
only one that really interests my in the whole serie, Unreal II was
rather boring compared to what I remember of it)... :sad:
I got a free copy of it with a game mag a couple of years ago. It's
pretty good for such an old game, but doesn't really touch HL.

I've been a fan of Cliffy B for a while, his page is called Cliffy B's
Ownage at http://www.planetunreal.com/cliffyb/ , I'd recommend checking
it out for some fantastic community made UT maps. The man has got the
skills, or should I say skillz :smile: .
Ham and Jam Contributor
http://www.hamandjam.org

'Get your stinking paws off me, you damned dirty ape!'
Re: Cliff Bleszinski Posted by Forceflow on Thu Jan 12th 2006 at 9:12pm
Forceflow
2420 posts
Posted 2006-01-12 9:12pm
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
Oh, I remember Jazz Jackrabbit, what an awesome game. Still have it somewhere on diskett.<
Those 3D-bonus levels looked a bit silly. Something with racing and eating carrots.

Otherwise, brilliant game. Spent hours playing it with my brother. (I do the running and jumping, he's doing the shooting. Not the perfect way to play, but it was sooo fun.)
:: Forceflow.be :: Nuclear Dawn developer