Re: Tangent
Posted by daedle on
Wed Apr 5th 2006 at 3:07pm
5 posts
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Registered:
Apr 5th 2006
Occupation: Student
Location: UK
This level was created as coursework for my Games Engines & Physics
module at Staffordshire University as part of my Computer Games Design
degree. The brief was to create a level in the source engine (we had
created a level in the Unreal engine in the first semester) based
around Staffordshire University, beaconside campus.
The level is set several months before the events of Half-Life 2
and the player is briefed via Text messages recieved on their phone
from various sources.
"From: Student Union
26/03/09 20:15
The combine have been oppressing the students at this university
for several years now. The vast majority of students couldn't be
bothered to get out of bed to fight the overlords, but now they
have reason. The oppresors have denied the sale of alcohol on
the university premises. The time to fight has come.
Fight your way to the Lounge and Legends bars and turn on all
beer taps."
Note that this level is not 100% complete for public release. While
it is completely playable from start to finish, it would be confusing
for anyone who doesn't know the Staffordshire campus. A slightly
updated version with signs and various bug fixes should be released in
a week or so.
Re: Tangent
Posted by daedle on
Wed Apr 5th 2006 at 5:02pm
5 posts
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Registered:
Apr 5th 2006
Occupation: Student
Location: UK
The games design course here is brilliant :smile: Did 3DS Max modelling,
Unreal mapping, games design documentation and photoshop for print in
the first semester, 3DS Max modelling pt2, Source mapping, level design
documentation and Manga drawing (urgh) for the semester 2. They don't
go into much detail and just expect ya to be practising non-stop
outside of lesson. Most people don't do that though :-p I wouldnt
personally recommend Stafford uni though - out of about 700 first year
students (on all courses), there's less than 30 lasses :sad:
Yeah, I should really cut down on the spotlight use :wink: Just tends to be
a bit of an easy effect to boost visual quality. Lighting's certainly
something that I want to learn to play around with a bit more in
source, but unfortunately I know next to nothing about optimisation so
ya know which has a slightly higher priority.
Oh, and nice to see you're still around ReNo - bumped into you a few times years ago with the alias KingNic :smile:
Re: Tangent
Posted by Elon Yariv on
Wed Apr 5th 2006 at 5:32pm
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Registered:
Mar 4th 2006
Reno is right. Add volumetric lights only in a foggy/dusty areas. After all what you actually see is the fog/dust particles. :wink:
In the last two pics it's really over used and that area doesn't look deserted and/or dirty so it doesn't fit and makes it uglier.
Elon Yariv
Re: Tangent
Posted by daedle on
Thu Apr 6th 2006 at 1:54pm
5 posts
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Registered:
Apr 5th 2006
Occupation: Student
Location: UK
Yeah the same KingNic. Didnt realise that names could be changed so I just signed up again.
Did the demonstration of the level this morning. People seemed to like
it - many commented that it made them look bad so I took it as a
compliment :wink:
I will work on this level this week to bring it up to scratch so to
speak - gotta finish off a couple of pieces of work then I'm off home
this weekend.
Re: Tangent
Posted by MJ on
Thu Apr 6th 2006 at 1:56pm
MJ
member
80 posts
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Registered:
Dec 25th 2004
not to be confused by my CTF map that is named the same... :razz:
f**k Fun maps!
Re: Tangent
Posted by Myrk- on
Thu Apr 6th 2006 at 7:09pm
Myrk-
member
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Feb 12th 2002
Occupation: CAD & Graphics Technician
Location: Plymouth, UK
If its based off your university, you could be cunning like me and obtain a CAD map of your university, export it to a model, then import it for use as an HL2 model around which you can build the map to perfect scale. I've never actually done this, but it would work- I just don't have the programs to do it unfortunately, otherwise you'd see me mapping out my buildings all the time (architecture degree, like Duncan I'm almost done)!
-[Better to be Honest than Kind]-
Re: Tangent
Posted by habboi on
Tue Apr 11th 2006 at 11:28am
Posted
2006-04-11 11:28am
habboi
The Spammer of Snarkpit
member
782 posts
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Dec 11th 2004
Location: United Kingdom
Sounds like fun Smith...
I like the idea of making your Uni as Coursework...I sent a PM to you Daedle with a few questions about your Course and the Uni...
Re: Tangent
Posted by daedle on
Tue Apr 11th 2006 at 9:21pm
5 posts
11 snarkmarks
Registered:
Apr 5th 2006
Occupation: Student
Location: UK
Replied to your PM habboi :smile:
Well I'm back at home now and after some major problems getting
connected to the internet, I should be able to get on every now and
again to check in. Will be bringing tangent up to scratch for general
public release :smile:
And I much prefer daedle to KingNic :wink:
Re: Tangent
Posted by habboi on
Thu Apr 13th 2006 at 11:30am
Posted
2006-04-13 11:30am
habboi
The Spammer of Snarkpit
member
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Dec 11th 2004
Location: United Kingdom
Exactly...Here I thought you were THE Dewdle....
Thanks for replying...
Re: Tangent
Posted by MJ on
Tue May 2nd 2006 at 1:57pm
MJ
member
80 posts
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Registered:
Dec 25th 2004
Thx for the good review Force, Fjorn being a dick and all :]
Re: Tangent
Posted by tnkqwe on
Fri Sep 12th 2008 at 12:23am
Posted
2008-09-12 12:23am
tnkqwe
member
560 posts
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Registered:
Mar 31st 2007
Occupation: High school student
Location: Bulgaria
It needs exp.wad!Make shure you put it in the mirrors!
Mirror 3 and 4 leads to the same page and mirror 5 is dead.