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                        Posted by fishy on 
    Sat May 13th 2006 at 10:16am
                     
                    
                        
                        Posted 
    2006-05-13 10:16am
                     
                 
                
            
            
                
    
                    
                             fishy
                            fishy
            
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    Sep 7th 2003
                            Location: glasgow
             
                
                        when you try to locate the error, and only the center of the map is selected, hit delete. do this for each similar error.
from what i remember about this, it's caused by deleting a func brush while 'ignore grouping' is on. the brush is deleted, but the entity remains, and gives itself a center at the grid origin.
                                            
                        i eat paint
                                    
             
        
            
            
                                     
                                
                    
                        Re: out of world errors i cant figure out
                        Posted by Orpheus on 
    Sat May 13th 2006 at 5:12pm
                     
                    
                 
                
            
            
                
    
                    
                             Orpheus
                            Orpheus
            
                        member
     
            13860 posts
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        Registered: 
    Aug 26th 2001
                    Occupation: Long Haul Trucking
                            Location: Long Oklahoma - USA
             
                
                        The last time I saw a similar problem was when someone incorrectly clipped off a corner and created an invalid solid. The solid when on into infinity and couldn't be reported correctly so it gave a long string of coordinates.
You know, it is never wise to post an edited compile log. Sometimes the error is reported elsewhere and the solution with it.
Post the complete log.
You might also post a screenshot of this tunnel. I am betting its a complexity error. Post an optimized screenshot please. <100k
[edit] The best, and easiest solution is this, so try it.
1) export to map.
2) close map.
3) reload .map file.
4) note any removed erroneous solids reported.
5) close map.
6) reload rmf and fix error.
                                            
                        
The best things in life, aren't things.
                                    
             
        
            
            
                                     
                                
                    
                        Re: out of world errors i cant figure out
                        Posted by AlexW on 
    Sat May 13th 2006 at 5:27pm
                     
                    
                 
                
            
            
                
    
                    
                             AlexW
                            AlexW
            
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            28 posts
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    Apr 8th 2005
                            Location: United States
             
                
                        There are a few things that could cause this problem:
1) You decompiled a map, and one of the brushes extends off of the grid.
2) One or more of your brushes are touching the edge of the grid, or are very close to the grid.  Move the brushes toward the center of the map.
But, in your case, you said that when you go to the brush number, you're sent to the middle of the map.  The brush is actually there, but you can't see it.  Using the "Go To Brush" tool, go to the brush in question (#1226) and hit the delete key.  Do it for every other brush that gives you the same problem.
                                    
             
        
            
            
                                     
                                
                    
                        Re: out of world errors i cant figure out
                        Posted by Orpheus on 
    Sun May 14th 2006 at 2:15am
                     
                    
                 
                
            
            
                
    
                    
                             Orpheus
                            Orpheus
            
                        member
     
            13860 posts
        2024 snarkmarks
        Registered: 
    Aug 26th 2001
                    Occupation: Long Haul Trucking
                            Location: Long Oklahoma - USA
             
                
                        /me resets.
You seem sure Fisheye.
                                            
                        
The best things in life, aren't things.
                                    
             
        
            
            
                                     
                                
                    
                        Re: out of world errors i cant figure out
                        Posted by fishy on 
    Sun May 14th 2006 at 2:50am
                     
                    
                 
                
            
            
                
    
                    
                             fishy
                            fishy
            
                        member
     
            2623 posts
        1476 snarkmarks
        Registered: 
    Sep 7th 2003
                            Location: glasgow
             
                
                        sure as X is X
                                            
                        i eat paint