2271 posts
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Registered:
May 22nd 2003
Occupation: Graduate Student (Ph.D)
Location: Seattle WA, USA
I'm starting to learn how to model in Maya, and I was wondering if anyone has a lead on how to get my files into the propper fromat for HL. I know that the standard program for HL is 3DSMax, but Maya is what I've got. any ideas?
Re: Maya
Posted by mazemaster on
Mon Dec 15th 2003 at 8:30am
890 posts
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Registered:
Feb 12th 2002
You have to somehow get the file into a .smd format. I think there is a maya exporter floating around somewhere but I dont use maya so I dont know where to find it. Then you make your .qc file, and compile the smd into a model with studiomdl.exe that comes with the SDK.<!-- Kerio Popup Killer - script has been appended by KPF -->
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Posted
2003-12-15 10:41am
2271 posts
445 snarkmarks
Registered:
May 22nd 2003
Occupation: Graduate Student (Ph.D)
Location: Seattle WA, USA
Thanks. I noticed that there is an exporter for Maya 3 that comes with the SDK, but I have Maya 5, and I Haven't yet been able to make it work.
2271 posts
445 snarkmarks
Registered:
May 22nd 2003
Occupation: Graduate Student (Ph.D)
Location: Seattle WA, USA
Solution found. MS3D can open maya files and convert them to .smd
thanks guys