Re: origin texture .. wth??
Posted by darklord51 on
Wed May 17th 2006 at 2:39pm
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ok this might just be a very a very stupid question but wot the heck is this origin texture i keep reading about ??
i need my fans to rotate on the spot not round the centre of the map
Re: origin texture .. wth??
Posted by Naklajat on
Wed May 17th 2006 at 4:19pm
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[EDIT]
The above post is a much better explanation than I gave.
o
Re: origin texture .. wth??
Posted by Elon Yariv on
Wed May 17th 2006 at 7:44pm
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Every solid entity that spins needs an origin brush. Func_trains always need one, even if they don't spin.
Elon Yariv
Re: origin texture .. wth??
Posted by darklord51 on
Wed May 17th 2006 at 7:47pm
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thanks very much for the info ... i managed to find the origin texture .. (go figure it does exsist :shocked: )
Re: origin texture .. wth??
Posted by darklord51 on
Wed May 17th 2006 at 8:52pm
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i dont remember a spinnin train in blue shift :S .... mind u i was very disapointed at the length of blue shift ... it finishs befor it even starts
Re: origin texture .. wth??
Posted by darklord51 on
Wed May 17th 2006 at 9:11pm
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i remember tht, i think ... isnt tht where u have to shot the blocks between the barrels then a load of grunts come an try to nail ur arse to the wall ?
Re: origin texture .. wth??
Posted by fishy on
Wed May 17th 2006 at 10:18pm
Posted
2006-05-17 10:18pm
fishy
member
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you could probably make a boulder roll with it too :rolleyes:
i eat paint
Re: origin texture .. wth??
Posted by TS on
Sun Jun 25th 2006 at 1:05pm
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Jun 25th 2006
Location: Norway
In hammer 4.0 you can make the boulder roll down a slope:)