name

name

Re: name Posted by Agent_21 on Tue Jul 25th 2006 at 2:54pm
Agent_21
19 posts
Posted 2006-07-25 2:54pm
Agent_21
member
19 posts 2 snarkmarks Registered: Apr 23rd 2005 Occupation: Mapper Location: United States
I have seen alot of maps with the name of the mapper floating around. How do you do that, is it a custom model? I more or less want to add my own touch of flare to the map, and would appreciate the help of anyone who replys to this thread.
Re: name Posted by Captain P on Tue Jul 25th 2006 at 3:54pm
Captain P
1370 posts
Posted 2006-07-25 3:54pm
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
There's multiple ways you can do it, really. The simplest is probably creating your name with brushes. Alternately, you could create a custom texture, or a decal or overlay. Or, indeed, a custom model. All of this custom stuff can be embedded into the .bsp, so it's just about what you're most comfortable with.
Create-ivity - a game development blog
Re: name Posted by Naklajat on Tue Jul 25th 2006 at 4:06pm
Naklajat
1137 posts
Posted 2006-07-25 4:06pm
Naklajat
member
1137 posts 384 snarkmarks Registered: Nov 15th 2004 Occupation: Baron Location: Austin, Texas
Most of the ones I've seen are just made out of brushes. You could make a model, or make a texture and put it in a small inaccessable room that you can only get to via spec or noclip. I'm personally against putting your name or clan or whatever 50 feet high floating in the air... but hey, whatever floats your boat. My recommendation would be to put a small room where the only way to get to it is noclipping, you can check out CSS de_chateau for an example (it's at bombsite A), and it even fits the theme of the map in that case. Or you could make a white texture with text and put it in a white room outside your map, just make sure to bspzip the custom material. Or behind a displacement. It doesn't have to be a giant floating billboard, in any case.

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Re: name Posted by omegaslayer on Tue Jul 25th 2006 at 7:43pm
omegaslayer
2481 posts
Posted 2006-07-25 7:43pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Re: name Posted by Addicted to Morphine on Wed Jul 26th 2006 at 2:58am
Posted 2006-07-26 2:58am
3012 posts 529 snarkmarks Registered: Feb 15th 2005
My favorite "easter egg" of all time is the one in cs_office. Behind the breakable wall is a hamster with "fear" underneath. So great.

But yeah, I vote for secret room with a custom texture.
Re: name Posted by rs6 on Wed Jul 26th 2006 at 6:29pm
rs6
640 posts
Posted 2006-07-26 6:29pm
rs6
member
640 posts 94 snarkmarks Registered: Dec 31st 2004 Occupation: koledge Location: New Jersey, USA
My favorite "easter egg" of all time is the one in cs_office. Behind the breakable wall is a hamster with "fear" underneath. So great.
But yeah, I vote for secret room with a custom texture.
lol i forgot about that. Also in office if you read the white boards they say aome funny stuff.
Re: name Posted by RabidFire_DN on Sun Jul 30th 2006 at 10:37am
RabidFire_DN
3 posts
Posted 2006-07-30 10:37am
3 posts 0 snarkmarks Registered: Jul 20th 2006
I made a overlay/decal of my mapper name in grafitti.tylesheet" href="themes/standard.css" type="text/css"></head><body topmargin=2 leftmargin=2>