game_end and more never ending troubles

game_end and more never ending troubles

Re: game_end and more never ending troubles Posted by supacomix.njb on Thu Nov 30th 2006 at 1:05am
supacomix.njb
33 posts
Posted 2006-11-30 1:05am
33 posts 133 snarkmarks Registered: Sep 16th 2006 Occupation: Student Location: England
After some major faffing around i finally fixed some things. However... the game_end and game_fade and game_title still do not work.

I shall start with game_end

I have created a trigger _once brush and targeted that at the game_end entity but its not working as the player passes through the trigger how do i fix this?
SupaComix.co.uk

<A HREF="http://www.supacomix.co.uk/ettv" TARGET="_blank">Sods Law? Murphy's Law? Or Inhabitants Law? Have it exp
Re: game_end and more never ending troubles Posted by Orpheus on Thu Nov 30th 2006 at 1:26am
Orpheus
13860 posts
Posted 2006-11-30 1:26am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
sighs

Separate the questions, please.

The best things in life, aren't things.
Re: game_end and more never ending troubles Posted by fishy on Thu Nov 30th 2006 at 1:29am
fishy
2623 posts
Posted 2006-11-30 1:29am
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
supacomix.njb said:
How can i solve these emense problems? please help!
One at a time, please. But I'm sure you noticed that in the big green box up there.^.

Edit your post so it asks just one question, and I'll edit mine with a better answer. :dorky:

You'll also find that more people will be able to help if you give more detail as to how you set up the entities involved; keys/values, flags ticked etc. Just saying , "I have a door that doesn't work", doesn't really give much for anyone to go on.
i eat paint
Re: game_end and more never ending troubles Posted by supacomix.njb on Thu Nov 30th 2006 at 5:18pm
supacomix.njb
33 posts
Posted 2006-11-30 5:18pm
33 posts 133 snarkmarks Registered: Sep 16th 2006 Occupation: Student Location: England
I have edited the post with one problem...!
Re: game_end and more never ending troubles Posted by fishy on Thu Nov 30th 2006 at 6:09pm
fishy
2623 posts
Posted 2006-11-30 6:09pm
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow


<DIV class=quote>
<DIV class=quotetitle>? quoting Stolen info from VERC</DIV>
<DIV class=quotetext>




game_end
Half-Life entity

description
  • The game_end entity ends the game when it is triggered.
usage
  • It can be gated on some other event (using a multisource master), or by the team of the player activating it (by using a game_team_master). It allows a map to define custom ending conditions. A simple example would be a race to a button on the far side of the level. The first player to press it would receive 10 points (via a game_score entity), and the game would end (via a game_end entity).

    <UL>
    <LI type=disc>Name (targetname) - This entity must be triggered to activate.

    <LI type=disc>Master (master) - This can be the targetname of either a multisource entity or a game_team_master entity. The master must be "on" for the entity to work.</LI>
</UL>

example maps </DIV></DIV>
i eat paint
Re: game_end and more never ending troubles Posted by supacomix.njb on Fri Dec 1st 2006 at 12:26am
supacomix.njb
33 posts
Posted 2006-12-01 12:26am
33 posts 133 snarkmarks Registered: Sep 16th 2006 Occupation: Student Location: England
Once i fix one problem another comes up... now i have a problem where no textures but glass work... why?

I get this happening:

User posted image

User posted image
Re: game_end and more never ending troubles Posted by Orpheus on Fri Dec 1st 2006 at 1:52am
Orpheus
13860 posts
Posted 2006-12-01 1:52am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Looks like a leak and you are using old tools. Do not use the "QTOOLS"

The best things in life, aren't things.
Re: game_end and more never ending troubles Posted by supacomix.njb on Mon Dec 4th 2006 at 1:00am
supacomix.njb
33 posts
Posted 2006-12-04 1:00am
33 posts 133 snarkmarks Registered: Sep 16th 2006 Occupation: Student Location: England
Its not a leak i scanned for one and no leak report was filed.

I am using Hammer Editor version 3.4 SDK. So i am not sure where QTools comes from.