Re: Disabling maker physics objects
Posted by Flynn on
Tue Dec 19th 2006 at 2:41pm
Flynn
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Nope-even without the trigger_multiple when I put a prop_physics so it covers the npc_template_maker the physics object disappears when more Antlions come barging in.
Re: Disabling maker physics objects
Posted by Naklajat on
Wed Dec 20th 2006 at 8:18pm
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The best way to find out the right way to do this would be to decompile the two maps this effect appears in (ep1_c17_00 and ep1_c17_00a) and take a look at Valve's setup.
o