Can't Get func_useableladder to work

Can't Get func_useableladder to work

Re: Can't Get func_useableladder to work Posted by Dirkadirkastani on Fri Dec 29th 2006 at 7:36am
Dirkadirkastani
4 posts
Posted 2006-12-29 7:36am
4 posts 0 snarkmarks Registered: Dec 29th 2006 Location: USA
I checked through the ladder posts and I didnt see anything helpful.

Here's my problem. I put the ladder together using prop_static and applying the world texture metal ladder. I put it against the wall and then put in func_useableladder. I strech it out top to bottom. I put the func in front of the ladder prop and then i save and run the map. I go to play it and run my character up to the ladder and nothing happens. I put in the command sv_showladders 1 into the console before running the map. I dont see those boxes that you are supposed to see when you do that.

Can anyone help me? I'm really frustrated...heh
Re: Can't Get func_useableladder to work Posted by omegaslayer on Sat Dec 30th 2006 at 9:38pm
omegaslayer
2481 posts
Posted 2006-12-30 9:38pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Is anything blocking the ladder? These can be brushes or models or
anything. You need to have nothing obstructing the path of the ladder.

Do you have info_ladderdismounts placed where you want to get on and off of the ladder?
Posting And You
Re: Can't Get func_useableladder to work Posted by Dirkadirkastani on Sun Dec 31st 2006 at 10:02pm
Dirkadirkastani
4 posts
Posted 2006-12-31 10:02pm
4 posts 0 snarkmarks Registered: Dec 29th 2006 Location: USA
Yeah, i set all that up. As a matter of fact, heres a screen shot. I tried it again and it didn't work. I even deleted the entire set up and did it again, and still nothing...

User posted image
Re: Can't Get func_useableladder to work Posted by AlexW on Sun Dec 31st 2006 at 10:28pm
AlexW
28 posts
Posted 2006-12-31 10:28pm
AlexW
member
28 posts 3 snarkmarks Registered: Apr 8th 2005 Location: United States
The bottom of the top func_useableladder needs to be higher -- the bottom of the entity should be aligned with the bottom of the info_ladderdismout entites on the second floor like so:

User posted image
Re: Can't Get func_useableladder to work Posted by RedWood on Sun Dec 31st 2006 at 11:35pm
RedWood
719 posts
Posted 2006-12-31 11:35pm
RedWood
member
719 posts 652 snarkmarks Registered: Sep 13th 2006
Make sure none of your dismounts are touching the func_useableladder (at least one unit of space). Also make sure you have enough space between the func_ladder and your prop ladder.
Re: Can't Get func_useableladder to work Posted by Dirkadirkastani on Mon Jan 1st 2007 at 12:19am
Dirkadirkastani
4 posts
Posted 2007-01-01 12:19am
4 posts 0 snarkmarks Registered: Dec 29th 2006 Location: USA
Thanks for helping out guys. Okay, so I did all that and it still doesn't work. So you have a better picture, here is the top and bottom. Same Scenario, nothing happens when i go up to the ladder... (if you click on the images you get a much bigger picture, for anyone that didn't know).

User posted image

User posted image
Re: Can't Get func_useableladder to work Posted by AlexW on Mon Jan 1st 2007 at 3:40pm
AlexW
28 posts
Posted 2007-01-01 3:40pm
AlexW
member
28 posts 3 snarkmarks Registered: Apr 8th 2005 Location: United States
Hmm, odd. Try moving the bottom ladder point up one unit so it doesn't touch that bottom brush. You can't have the func_useableladder entities (or the area in between the two for that matter) touching anything.

Side note: After entering 'sv_showladders 1' you need to restart the map -- just type 'map mapname' into the console to ch
Re: Can't Get func_useableladder to work Posted by reaper47 on Mon Jan 1st 2007 at 4:02pm
reaper47
2827 posts
Posted 2007-01-01 4:02pm
reaper47
member
2827 posts 1921 snarkmarks Registered: Feb 16th 2005 Location: Austria
You info_ladder dismounts seem to touch the floor? Make sure they're floating a bit, like 16 units over the floor.
Why snark works.
Re: Can't Get func_useableladder to work Posted by RedWood on Tue Jan 2nd 2007 at 5:28am
RedWood
719 posts
Posted 2007-01-02 5:28am
RedWood
member
719 posts 652 snarkmarks Registered: Sep 13th 2006
If there is any chance its the dismounts, just delete them for now. You don't need them for the ladder to work. Add them back in after u get it working.

You could try checking the flags under properties. If u have any boxes checked with question marks in front of them, uncheck them.

Or if all els fails. Delete your ladder and start over. Maybe there is just something you over looked that you'll never catch.
Re: Can't Get func_useableladder to work Posted by Dirkadirkastani on Wed Jan 3rd 2007 at 5:31am
Dirkadirkastani
4 posts
Posted 2007-01-03 5:31am
4 posts 0 snarkmarks Registered: Dec 29th 2006 Location: USA
I got it guys. The problem was that I am making a CS;S map not a HL map. My friend explained it to me. Thanks a bunch...
Re: Can't Get func_useableladder to work Posted by Captain P on Wed Jan 3rd 2007 at 8:51am
Captain P
1370 posts
Posted 2007-01-03 8:51am
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
Oh, yeah... CSS uses a brush-based entity like HL, right?
Create-ivity - a game development blog
Re: Can't Get func_useableladder to work Posted by RedWood on Wed Jan 3rd 2007 at 9:50am
RedWood
719 posts
Posted 2007-01-03 9:50am
RedWood
member
719 posts 652 snarkmarks Registered: Sep 13th 2006
:rolleyes: