Re: func-train
Posted by FatStrings on
Tue Jan 16th 2007 at 8:17pm
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i'm attempting to suspend some combine_balls that will float around in a func_train and can be picked off and shot with the grav-gun, i can't figure out how to make a func_train in hl2:dm
i searched but couldn't find any topics related so here it is
Re: func-train
Posted by FatStrings on
Tue Jan 16th 2007 at 8:28pm
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no func_tracktrain either, is that for hl1?
Re: func-train
Posted by FatStrings on
Sun Jan 21st 2007 at 6:21pm
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found the wiki's and i thought i added it but it still doesn't show up on my list, not sure what i'm doing wrong
and reaper- the balls will start on the track, will it still cause odd behaviors?
Re: func-train
Posted by FatStrings on
Mon Jan 22nd 2007 at 3:27am
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so i went to this folder:
C:\Program Files\Valve\Steam\SteamApps\fatstrings\sourcesdk\bin
then copied the script for func_train into the base file
is that not what i'm supposed to do?