Re: textinfos & waterindices very full
Posted by BigMaKK on
Thu Sep 8th 2005 at 12:05pm
Posted
2005-09-08 12:05pm
3 posts
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Registered:
Feb 19th 2005
when I compile my map for hl2dm once compiled, near the end of the compile process window there is a review of the amount of brushs, entities etc that have been used, and warns you when anything is getting "too full". Well my waterindices and textinfos have reached "VERY FULL" and even though the compile was a success no change is made to the map when I load it up, I fear this may be the problem.
Could somebody please tell me what waterindices and textinfos represent and how should keep them to a minimum
to help, I havent started compiling my map with vis yet (takes too long to compile each time i want to test) there is no water in it, and the map is a crescent with about 20-30 houses in it, 5 originals which I have copied and pasted several times (only some are acessable)
cheers
Re: textinfos & waterindices very full
Posted by Crono on
Thu Sep 8th 2005 at 12:22pm
Posted
2005-09-08 12:22pm
Crono
super admin
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Dec 19th 2003
Location: Oregon, USA
I believe textinfos is related to cubemaps ... in any case, even if that isn't so, at the very least, compile with fast vis and see how it effects those values.
Blame it on Microsoft, God does.
Re: textinfos & waterindices very full
Posted by RedWood on
Wed Jan 24th 2007 at 6:27am
RedWood
member
719 posts
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Registered:
Sep 13th 2006
I'm havening the same issue. Well not quite. My compile log states my waterindices are at 27%. There is no water in my map (yet). does anyone know what causes this and if it causes any problems. Reflective textures, sky box, what?
Re: textinfos & waterindices very full
Posted by fishy on
Thu Jan 25th 2007 at 2:58am
fishy
member
2623 posts
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Registered:
Sep 7th 2003
Location: glasgow
if you could use complex brushes anywhere, instead of a combination of smaller primitives, that would help a little. vertex manipulation to create complex brushes is a lot buggier than it used to be, so isn't a great option.
i eat paint