Re: Map-from-base poll
Posted by Fjorn on
Thu May 10th 2007 at 1:26am
Fjorn
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Jun 5th 2004
Occupation: Student/Amateur Writer
Location: California - USA
As a point of info, If it ends up being SP, when the map gets full, nothings stopping a level change to a new .bsp to continue, and can make an entire SP campaign
Signature? What signature!?
Re: Map-from-base poll
Posted by RedWood on
Thu May 10th 2007 at 12:35pm
Posted
2007-05-10 12:35pm
RedWood
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Sep 13th 2006
I'll take a crack at ether or but iv never tried creating a SP map. My scripting is knowledge is limited to placing nodes and a few start stop commands.
If we only chose one winer each time we could be losing a lot of great ideas. ("I love that broken wall", or "this scripting works grate but he can't texture for s**t") Mybe if some aspect is loved enough buy all of us, it could be prefabed and draped into the mat next version wear ever that particular mapper deems fit.
Re: Map-from-base poll
Posted by RedWood on
Fri May 11th 2007 at 9:07am
RedWood
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Sep 13th 2006
Yay, something is actuality happening. :biggrin:
Re: Map-from-base poll
Posted by Naklajat on
Mon May 14th 2007 at 7:58pm
1137 posts
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Registered:
Nov 15th 2004
Occupation: Baron
Location: Austin, Texas
Sorry, I'll have it available tonight or tomorrow at the latest (probably tonight), procrastination is my perpetual nemesis. :razz: I decided to do most of the texturing and some details + rough lighting, since simple blocks covered in dev textures would create a lot more work for everyone else (read: it'd be really lazy)
It's going to be single-player for the first map, but I'll bet if someone wants to start a DM competition the mods won't object.
Again, sorry I don't have it ready, I'm cranking away at it and I'll either post a progress report or a download link tonight.
o