Re: 3d skybox
                        Posted by Beetle on 
    Mon Jun 18th 2007 at 10:31pm
                     
                    
                        
                        Posted 
    2007-06-18 10:31pm
                     
                 
                
            
            
                
    
            54 posts
        15 snarkmarks
        Registered: 
    Dec 8th 2006
                     
                
                        I read the tutorial on snarkpit on how to do a 3d skybox, and I can do
it when its just a square with scenery around it, but when it comes to
thecove (which isn't square) I can't get it to line up, mainly b/c I
don't think I really understand the concept of the sky_camera. Where
does it need to be in relation to the things in the skybox. I know it
needs to be in it along with the skybox things, but its not lining up.
Thanks
                                    
             
        
            
            
                                
                    
                        Re: 3d skybox
                        Posted by Beetle on 
    Mon Jun 18th 2007 at 11:34pm
                     
                    
                        
                        Posted 
    2007-06-18 11:34pm
                     
                 
                
            
            
                
    
            54 posts
        15 snarkmarks
        Registered: 
    Dec 8th 2006
                     
                
                        Thanks, but not quite. Does the sky camera always need to be at 0,0,0 until its copied over to the skybox part of it? I tried putting it at 0,0,0 then cutting it along with the start of my 3d skybox and it was off by quite a bit.
                                    
             
        
            
            
                                
                    
                        Re: 3d skybox
                        Posted by Beetle on 
    Wed Jun 20th 2007 at 11:41pm
                     
                    
                        
                        Posted 
    2007-06-20 11:41pm
                     
                 
                
            
            
                
    
            54 posts
        15 snarkmarks
        Registered: 
    Dec 8th 2006
                     
                
                        OK as far as lining up brushes I'm good, but the textures aren't scaling along with the brushes, and texture lock is checked. What do I do?
                                    
             
        
            
            
                                
                    
                        Re: 3d skybox
                        Posted by Beetle on 
    Thu Jun 21st 2007 at 1:16am
                     
                    
                 
                
            
            
                
    
            54 posts
        15 snarkmarks
        Registered: 
    Dec 8th 2006
                     
                
                        No what i do is set the camera up, then highlight it along with 3d skybox stuff and move it to a rnadom area the ctrl m and then scale and put a skybox around it.