Re: Source sdk with ep2 game code (beta release)
Posted by Naklajat on
Fri Jan 25th 2008 at 1:24pm
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3D light preview you say? (head explodes)
I played around with it for a little while, the light preview is handy except for the fact that light_spots are the only entity with any affect, and they illuminate dimly in all directions in addition to the cone. I hope they fix it to include point lights and maybe even texlights (yeah right). Still better than nothing.
Raytraced preview, on the other hand, looks exactly the same as far as I can tell but runs very slowly and takes GBs of RAM.
o
Re: Source sdk with ep2 game code (beta release)
Posted by fishy on
Fri Jan 25th 2008 at 3:12pm
fishy
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I find that the lighting previews are terribly dim, to the point that they are practically no use.
i eat paint
Re: Source sdk with ep2 game code (beta release)
Posted by Naklajat on
Fri Jan 25th 2008 at 9:49pm
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Occupation: Baron
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Ok now I get how the raytraced mode works, it's a separate window, and it shows point lights. Still no texlights though... from my uneducated view it seems it shouldn't be very difficult (parse lights.rad when starting Hammer). Fishy is right, its extremely dark (I thought the shaded view made it hard to see :razz: ) I'm guessing they'll up the gamma for the official release.
It's nice to finally see a lighting preview in Hammer though, I've been waiting patiently since the 'false start' in the update that added the (useless) shaded mode, changed the brush tool third axis behavior, added 3D view manipulator handles and changed the skew tool to almost exactly the same as grabbing an edge in vertex mode, thereby making it redundant and basically useless.
... /rant
One nifty thing I found is that you can preview attenuation (constant, linear, quadratic) but since the whole mode is wonky and inaccurate thats not all that useful. Still a little better than blindly guessing.
I was really hoping I'd be able to use it for all HL2 games though, not just orange box.
o
Re: Source sdk with ep2 game code (beta release)
Posted by RedWood on
Fri Jan 25th 2008 at 10:03pm
Posted
2008-01-25 10:03pm
RedWood
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O i love it. The first time i opened sdk sense the update steam crashes...
Reality has become a commodity.