Re: Noob Question...
Posted by SnarkSephiroth on
Thu Jan 22nd 2004 at 9:36pm
206 posts
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Registered:
Sep 10th 2003
Occupation: Automotive Tech Student
Location: Phoenix, Arizona
I just wanted to ask you guys how I take a picture like the one Cassius has supplied (cliff texture) and turn it into a .wad so I can use it in Hammer. Just need to know.
Re: Noob Question...
Posted by SnarkSephiroth on
Thu Jan 22nd 2004 at 9:46pm
206 posts
31 snarkmarks
Registered:
Sep 10th 2003
Occupation: Automotive Tech Student
Location: Phoenix, Arizona
Thanks Lep, that helps. :biggrin:
Re: Noob Question...
Posted by Orpheus on
Thu Jan 22nd 2004 at 9:59pm
Orpheus
member
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Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
wally can be fickle, i have found its a bitch at times for no apparent reason, but it will eventually produce something, most times even something useful
to make a wad you will need to look for wildcards (not the mapper variety but image ones) so you will need in your case a "*.jpg" without the quotes.
i cannot remember all the steps involved, but i do know thats a vital one.
wally otherwise is self explanatory.
hope that helps.
Re: Noob Question...
Posted by Cassius on
Fri Jan 23rd 2004 at 12:32am
Posted
2004-01-23 12:32am
Cassius
member
1989 posts
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Aug 24th 2001
Art forum next time :biggrin:
Re: Noob Question...
Posted by Campaignjunkie on
Fri Jan 23rd 2004 at 2:49am
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Feb 12th 2002
Occupation: Student
Location: West Coast, USA
.jpg is a horrible format to import into a 256 color format, especially with Wally. Use some other program (Photoshop, PSP) to convert it to either 8-bit PNG or 8-bit BMP, then import into a WAD, and you'll get much more accurate/better results.
Re: Noob Question...
Posted by matt on
Fri Jan 23rd 2004 at 8:41am
matt
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Occupation: Student!
Location: Edinburgh
Don't forget you need to re-mip your images once they are in wally. And make sure all their dimensions are divisable by eight, or you will be screwed, so to speak, (ie 64x64, 160x96)
Re: Noob Question...
Posted by SHeeP on
Fri Jan 23rd 2004 at 4:22pm
SHeeP
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Jan 4th 2004
Occupation: bum
Location: uk, england
i thought it was divisable by 16? which is why black and sky texture are 16x16?