Re: SPLA Map
Posted by Hornpipe2 on
Fri Feb 6th 2004 at 6:47pm
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haha, what the hell?
Why would a flat sign be causing errors? And how did my rocks get errored up? Something suspicious here, maybe you're reading the coordinates in the wrong order? Or, perhaps coordinates mean nothing from the output.
Re: SPLA Map
Posted by Wild Card on
Fri Feb 6th 2004 at 6:51pm
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The way I see it, if you look in flat mode and see 2 brush faces on the same plain at the same level that would cause the error. But in anycase, the errors dont harm the gameplay of the level. Sure it looks bad in terms of mapping and compile times are much higher (stupid leaf thread) but gameplay isnt harmed. So in the end, even if we cant fix 'em all, it dosent really matter IMO.
Re: SPLA Map
Posted by Tracer Bullet on
Fri Feb 6th 2004 at 7:30pm
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I understood. I just didn't think it was funny, so I assumed there was more to it. oh well...
Re: SPLA Map
Posted by Dr Brasso on
Fri Feb 6th 2004 at 8:58pm
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ok guys, time to get our collective s**t together....
Doc B... :dodgy:
Re: SPLA Map
Posted by Wild Card on
Fri Feb 6th 2004 at 9:47pm
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Sorry doc, the post office dosent let me send s**t to other people.
But yea I'm being lazzy (er, Im working yes...) on the map at the moment.
I just have a exam and interview tomorow to worry about first
Re: SPLA Map
Posted by Dr Brasso on
Fri Feb 6th 2004 at 11:32pm
Posted
2004-02-06 11:32pm
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when i said, "get OUR s**t tohether", thats exactly what i meant; i was not directing that at you solely there WC...i can not fathom the reasons for rmf's being sent on with errors in them, that are simply because of unsound mapping practices, because this gets beat into our heads around here all the time...so, when i say WE, i damn well mean All of us....its not up to me to fix your f**kups, or vise versa....take yer time gents, do it right the first time, and when the second round comes about for adjustments, itll be that much easier on all of us...
btw, school is MUCH more important that this s**ttin' map, so take care of business, and we'll be here when yer ready.... :wink:
/end rant
Doc Brass... :dodgy:
Re: SPLA Map
Posted by Wild Card on
Fri Feb 6th 2004 at 11:39pm
Posted
2004-02-06 11:39pm
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Actually, the exam is the Regional selection exam for Power application (I got my glider license this summer) and Im hopping for Power this year. Private pilot that is.
Cadets and flying to me are the most important thing right now. So sorry for the slight delays... I promiss something good. (damn, havent figured out a spiffy machinery to put in yet)
Re: SPLA Map
Posted by Sinner_D on
Sat Feb 7th 2004 at 9:31pm
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well TB, that is the rmf i DLed from our site, i was trying to get an idea of where those pesky leaf saw errors were, its rather odd that an error showed up where ursection shoulda been...lol. maybe read the fine print of the log, thats what that error was "hello...where the hell is TBs section" says hammer. :biggrin:
have u updated the rmf on the site TB? cause thats where i got that for the pix.
poor orph, always havin to explain his short and simple humor...lol, OH what was that, i just felt the ground shake :razz:
Re: SPLA Map
Posted by Tracer Bullet on
Sun Feb 8th 2004 at 1:05am
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I just checked the file I have posted, and it does indeed contain my section. I have no idea whay you can't see it!
Re: SPLA Map
Posted by Dr Brasso on
Sun Feb 8th 2004 at 1:34am
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um...is it in english?? :eek: ....**runs
Doc B... :dodgy:
Re: SPLA Map
Posted by Dr Brasso on
Sun Feb 8th 2004 at 1:38am
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now that you mention it jon, somebody had damn near everything in a s**tpot full of visgroups....cant remember who tho....
Doc b... :dodgy:
Re: SPLA Map
Posted by Wild Card on
Sun Feb 8th 2004 at 1:43am
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I never used vis groups cause I dont understand them... I'm like Orph with the mm's :razz: :biggrin:
Re: SPLA Map
Posted by Dr Brasso on
Sun Feb 8th 2004 at 2:24am
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it just basicly makes it easier to see sections without the clutter yer looking thru....
Doc B....
Re: SPLA Map
Posted by Wild Card on
Sun Feb 8th 2004 at 2:24am
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bah I got used to the clutter. lol
Re: SPLA Map
Posted by Tracer Bullet on
Sun Feb 8th 2004 at 3:11am
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In that case, I use it all the time; just in a less organized fassion. I tend to hide everything except what I am working on.
Re: SPLA Map
Posted by Wild Card on
Sun Feb 8th 2004 at 3:17am
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I'd forget about something... lol. Because its not there anymore.. well, visually.
Re: SPLA Map
Posted by Sinner_D on
Mon Feb 9th 2004 at 12:55am
Posted
2004-02-09 12:55am
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well i know i had all my stuff visgrouped in my section, not sure its there anymore though.
Re: SPLA Map
Posted by Sinner_D on
Mon Feb 9th 2004 at 1:03am
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ok, yah...all the visgroups i got here are turnned on, and still no section from u TB :\
also, umm none of the visgroups even have anything in them...lol ohwell.
Re: SPLA Map
Posted by Tracer Bullet on
Mon Feb 9th 2004 at 5:11am
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is it possible that this is a hammer 3.5 vs. 3.4 incompatability? because things seem throughly borked.
Re: SPLA Map
Posted by Sinner_D on
Tue Feb 10th 2004 at 1:25am
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s**t there is a 3.5 now...OMG ERRRR
well yah, im still using 3.4 right now, i thought 3.4 was still beta, i had no idea they got a 3.5 out now...uhg any major difference?
Re: SPLA Map
Posted by Dr Brasso on
Tue Feb 10th 2004 at 1:30am
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ive had no problem between versions man....i dont think thats it...
Doc Brass... :dodgy:
Re: SPLA Map
Posted by Dr Brasso on
Tue Feb 10th 2004 at 3:40pm
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ok...ran thru the updated version this morning....5+megs at this point already....and how many parts are left to be included, not counting mine??....wow
missing some textures yet, so im thinking we need to do a complete compendium of parts, and quit this searching s**t....and man, its waaaaay dark....but i like the layout so far pretty much...ill do a detailed critique after while, gonna be a busy day.... :wink:
Doc Brass... :dodgy:
Re: SPLA Map
Posted by Wild Card on
Tue Feb 10th 2004 at 4:14pm
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I know for sure that yours (Doc B) and my parts are missing. We'll, im putting mine in now.
As for the missing textures, they are from the infamous factory.WAD that money used. lol.
Re: SPLA Map
Posted by Dr Brasso on
Wed Feb 11th 2004 at 6:18am
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ok....small prob....talked to moneyshot...the boy's been in and out of the hospital of late, guess his throat swelled up to the size of a dime, thought it was gonna shut on him...tonsilitis i believe he said...now hes fighting the flu.....but, he doesnt know if he has the CS wad that he used anymore, sooooo.....we'll see what happens...i didnt bug him about it, he didnt seem too well yet, and i felt bad for bothering him....anyway, we'll press on as best we can till we can hook up with him, and figure out what to do....sound like a plan?
Doc B... :dodgy:
Re: SPLA Map
Posted by Crackerjack on
Wed Feb 11th 2004 at 11:52am
Posted
2004-02-11 11:52am
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I was one the who distrubuted and created some parts of the factory.wad.. so if thats what you fellows are looking for please do tell.
Re: SPLA Map
Posted by Dr Brasso on
Wed Feb 11th 2004 at 2:24pm
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yes yes....***grabs CJ by the neck, attempts to squeeze from him...
Doc B... :dodgy:
Re: SPLA Map
Posted by Cassius on
Wed Feb 11th 2004 at 2:58pm
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You can probably find damn near every CS wad, public or otherwise, on CSJolt.
Re: SPLA Map
Posted by Dr Brasso on
Wed Feb 11th 2004 at 6:50pm
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thanx cass, we may need to go that route....i was kinda hoping we could just retexture the damn parts tho, im not real fond of CS in any form or fashion... :wink:
Doc Brass... :dodgy:
Re: SPLA Map
Posted by Sinner_D on
Wed Feb 11th 2004 at 9:10pm
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removes Doc's glove from his hand...Smacks Doc in the face
CS pizownz, no trash talkin the almighty CS...but yah anyways retexture or finding that wad, something needs to be done there. ive only got Doc's and my wad files so i think we need to throw this stuff together so it is all as one.
uhg...whatever happened to hl.wad ...lol
Re: SPLA Map
Posted by Tracer Bullet on
Thu Feb 12th 2004 at 3:32am
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Whenever whe get this figured out, PM the textures to me so I can post them on the site. I don't have time to sort the textures myself though.
Re: SPLA Map
Posted by Crackerjack on
Fri Feb 13th 2004 at 3:41am
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The factory.wad is in fact not a CS wad. It has original textures created for a map that i was working known as Old Factory which can be found in my pro. Some of the other textures were assembled from various wads. Another texture artist sent me.. Blazeeer.. a couple texture to add. So Factory.wad is in no way of shape nor form, a CS wad. If this happens to be the one your looking for PM and I will give you the link.
Re: SPLA Map
Posted by Wild Card on
Fri Feb 13th 2004 at 12:09pm
Posted
2004-02-13 12:09pm
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Yes that is the one we are looking for... can you PM Tracer B the link?
Re: SPLA Map
Posted by Hornpipe2 on
Sat Feb 14th 2004 at 3:54am
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Confusion stems from the fact that "check for problems" reports several missing "cstrike_something" textures.
Re: SPLA Map
Posted by Wild Card on
Sat Feb 14th 2004 at 3:57am
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I'd say perhaps me, but I havent put in anything that you guys would have. Cause I use pretty much every textures available. Provided they look good together.
Re: SPLA Map
Posted by matt on
Tue Feb 24th 2004 at 5:00pm
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Hows the map going? Progress report anyone?
Re: SPLA Map
Posted by Wild Card on
Tue Feb 24th 2004 at 6:58pm
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I du. right now, though, I've been on and off with it though. I have 2 english books to read for school, essays like no tomorow, the TDK competition map, cadets, etc... lol. O, and sleep..