Re: [article] Making Terrain Mesh
Posted by ReNo on
Thu Jan 22nd 2004 at 4:07pm
ReNo
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You can easily enough get the same effect, you just need to build the mesh yourself. Looks like a nice feature though, would certainly save some time.
Re: [article] Making Terrain Mesh
Posted by KoRnFlakes on
Sat Jan 24th 2004 at 11:29am
Posted
2004-01-24 11:29am
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But its got nothing to do with hammer fgs....
Re: [article] Making Terrain Mesh
Posted by matt on
Mon Jan 26th 2004 at 12:04pm
Posted
2004-01-26 12:04pm
matt
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slaps 6th whatever this is CoD mapping. Nice tut by the way korn.
Re: [article] Making Terrain Mesh
Posted by Captain P on
Wed Jan 28th 2004 at 1:58pm
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Although I'd rather not stick to the principle of 'each triangle the same size and shape'...
Trickering around with the vertexes sidewars and so gives some more felxibility...
Re: [article] Making Terrain Mesh
Posted by KoRnFlakes on
Tue Feb 3rd 2004 at 10:33am
Posted
2004-02-03 10:33am
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'Move these vertices about up/down left/right' ...
Re: [article] Making Terrain Mesh
Posted by pepper on
Wed Feb 25th 2004 at 3:14pm
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i always move the vertexs in the top down view randomly around in hammer so i can get some nice effects