[article] Texture alignment on curves

[article] Texture alignment on curves

Re: [article] Texture alignment on curves Posted by KungFuSquirrel on Fri Mar 19th 2004 at 4:44am
KungFuSquirrel
751 posts
Posted 2004-03-19 4:44am
751 posts 393 snarkmarks Registered: Aug 22nd 2001 Occupation: Game Design, LightBox Interactive Location: Austin TX
This is a discussion topic for the article "Texture alignment on curves" by KungFuSquirrel which can be found here

Article description:

Vertex Manip and Align to View pointers included
Loading embedded content: Article #71
Re: [article] Texture alignment on curves Posted by half-dude on Fri Mar 19th 2004 at 4:39pm
half-dude
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Posted 2004-03-19 4:39pm
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Nice tut, lots of pictures and very discriptive however I use my method most of the time.
Re: [article] Texture alignment on curves Posted by 7dk2h4md720ih on Fri Mar 19th 2004 at 5:12pm
7dk2h4md720ih
1976 posts
Posted 2004-03-19 5:12pm
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It's nice to see some more complex tutorials about.
Re: [article] Texture alignment on curves Posted by Mr.Ben on Fri Mar 19th 2004 at 5:44pm
Mr.Ben
208 posts
Posted 2004-03-19 5:44pm
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Very nice, can't say i was familiar with align to view really so it's nice to finally have that explained and you may have noticed my texture alignment accross corners somewhat lacking in places in my maps :P

It wasn't too wordy either which is always good. A good read, keep them coming!
Re: [article] Texture alignment on curves Posted by lpj on Fri Mar 19th 2004 at 6:18pm
lpj
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Posted 2004-03-19 6:18pm
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Very nicely done!
Re: [article] Texture alignment on curves Posted by omegaslayer on Fri Mar 19th 2004 at 7:46pm
omegaslayer
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Posted 2004-03-19 7:46pm
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Good tut, I really dont have a problem with this, mainly because I start brush work first with one texture, then I go through texturing everything fom scrach, Doing it this method doesnt create this problem.
Re: [article] Texture alignment on curves Posted by Crackerjack on Sat Mar 20th 2004 at 4:01am
Crackerjack
264 posts
Posted 2004-03-20 4:01am
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Excellent tutorial, I think I had to read it over twice to fully understand but, I really like this method and will be practicing on upcoming levels.
Re: [article] Texture alignment on curves Posted by KoRnFlakes on Sat Mar 20th 2004 at 10:38am
KoRnFlakes
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Posted 2004-03-20 10:38am
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Bloody good work, thanks for adding the tut :)
Re: [article] Texture alignment on curves Posted by pepper on Sat Mar 20th 2004 at 4:11pm
pepper
597 posts
Posted 2004-03-20 4:11pm
pepper
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it loosk ok but doesnt really solve the prob for alignment on roads, i always rotate on degree to aligna texture
Re: [article] Texture alignment on curves Posted by KungFuSquirrel on Sat Mar 20th 2004 at 5:42pm
KungFuSquirrel
751 posts
Posted 2004-03-20 5:42pm
751 posts 393 snarkmarks Registered: Aug 22nd 2001 Occupation: Game Design, LightBox Interactive Location: Austin TX
Roads are flat planar surfaces, so that's the only way to do it. :P This involves aligning textures across non-planar faces. :)
Re: [article] Texture alignment on curves Posted by pepper on Sun Mar 21st 2004 at 10:11am
pepper
597 posts
Posted 2004-03-21 10:11am
pepper
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oh i see, nevet noticed that:p
Re: [article] Texture alignment on curves Posted by Gollum on Tue Mar 23rd 2004 at 11:43am
Gollum
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Posted 2004-03-23 11:43am
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I learned something new by reading this. That is all too rare, so top marks to the Squirrel!
Re: [article] Texture alignment on curves Posted by Forceflow on Tue Mar 23rd 2004 at 4:58pm
Forceflow
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Posted 2004-03-23 4:58pm
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perfect tut ... as usual ... go KFS :p
Re: [article] Texture alignment on curves Posted by Ves Wolf on Wed Mar 24th 2004 at 1:36am
Ves Wolf
7 posts
Posted 2004-03-24 1:36am
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Very nice applauds. So what's this you say about conic sections? We've just finished this in pre-calc class, and I'd love to actually use something I learned there...
Re: [article] Texture alignment on curves Posted by KungFuSquirrel on Wed Mar 24th 2004 at 2:04am
KungFuSquirrel
751 posts
Posted 2004-03-24 2:04am
751 posts 393 snarkmarks Registered: Aug 22nd 2001 Occupation: Game Design, LightBox Interactive Location: Austin TX
By 'conic sections' I simply mean any cylindrical brushwork that is not aligned to the vertical or horizontal grid - for example, the small lips on the tank in the final example. It works best if the section is proportionately small (i.e. trying to align textures this way on an actual cone/spike won't work so well), and so it usually comes in handy on trims and bevels,
Re: [article] Texture alignment on curves Posted by parakeet on Sat May 1st 2004 at 2:21am
parakeet
544 posts
Posted 2004-05-01 2:21am
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Has fixed my "cut up" textures! and the pics are quite self explanatory