Re: Nihilanth Troubles
Posted by Necromancer on
Mon Aug 10th 2009 at 1:06am
392 posts
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May 5th 2008
I tried to use Nihilanth but it doesn't attack or anything. It just looks at the player and never does anything.
How do you make Nihilanth do anything and attack?
Also how do you make it shoot teleporting balls at the player?
Thanks.
Re: Nihilanth Troubles
Posted by Necromancer on
Tue Aug 11th 2009 at 4:14pm
392 posts
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May 5th 2008
What is WinBSP and is it easy to use?
When you say to convert the map are you talking about converting it to RMF?
Re: Nihilanth Troubles
Posted by Necromancer on
Tue Aug 11th 2009 at 11:42pm
Posted
2009-08-11 11:42pm
392 posts
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Registered:
May 5th 2008
Thanks for the link. I was wondering on how converting the bsp to a map is going to help. I know I could view the map file then but I'm not sure if that is going to help me know how Nihilanth does everything. In the map file the Nihilanth will still have the same property field as in my levels.
Do you still think converting it to map will help me?
Re: Nihilanth Troubles
Posted by Necromancer on
Wed Dec 15th 2010 at 6:50am
392 posts
1499 snarkmarks
Registered:
May 5th 2008
I know it has been a long time since this topic has been visited but I still cannot figure it out. I gave up on it before and I would like to try to work on it again. I'm not sure if anyone would be able to help because of the difficulty that I had before.
I did try to use the WinBSP and I was able to convert the file to see it, but I still had absolutely no idea whatsoever how they achieved the attacks and the teleporting. I tried to figure it out but no luck at all.
If anyone has any new ideas of how to make Nihilanth "functional" that would be greatly appreciated. Thanks.