Re: CoDBuilder
Posted by Orpheus on
Thu Feb 19th 2004 at 10:53pm
Posted
2004-02-19 10:53pm
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
is this model, supposed to be realistically accurate?
or just a model?
Re: CoDBuilder
Posted by Failsafe on
Thu Feb 19th 2004 at 10:53pm
Posted
2004-02-19 10:53pm
49 posts
65 snarkmarks
Registered:
May 5th 2003
Occupation: student
Location: Midwest, USA
Nice skin KoRn, very detailed and appropriate skin for a wrench. I hope it's the new logo for the CoDBuilder also, even though I don't even own a copy of CoD, or it's editor, or anything else having to do with CoD :biggrin: .
You've got to make a map with gets smacked over the head with dh_sunken your own textures in it
Re: CoDBuilder
Posted by Gollum on
Fri Feb 20th 2004 at 12:51am
Posted
2004-02-20 12:51am
Gollum
member
1268 posts
525 snarkmarks
Registered:
Oct 26th 2001
Occupation: Student
Location: Oxford, England
The skin looks really good, but I think the model is slightly wrong. Spanners rarely have smooth, curved ends (there's no point). I don't mean the outline, but the "softness" of the shape. Turn off that phong shading!
Re: CoDBuilder
Posted by Diarmaidx2 on
Fri Feb 20th 2004 at 8:08pm
101 posts
10 snarkmarks
Registered:
Oct 29th 2002
Location: Ireland
the logo inprint looks a little off to me, other than that i tought it was real. nice work. :smile:
Re: CoDBuilder
Posted by Myrk- on
Sat Feb 21st 2004 at 10:56pm
Posted
2004-02-21 10:56pm
Myrk-
member
2299 posts
604 snarkmarks
Registered:
Feb 12th 2002
Occupation: CAD & Graphics Technician
Location: Plymouth, UK
It should have 4 sides in the mouth because most bolts are just 6 sided...