Re: Rotating lights
Posted by JamesDL4 on
Mon May 7th 2012 at 10:46pm
Posted
2012-05-07 10:46pm
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May 7th 2012
I've been trying to make a map with a sort of spinning light as a warning, like a siren? so it will be a spotlight rotating or something, and have the target moving or something, but I couldn't think of any way that worked to do this, any ideas?
Re: Rotating lights
Posted by Orpheus on
Tue May 8th 2012 at 1:47am
Orpheus
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If this is for HL1, there are a bazillion prefabs with rotating lights. If I recall, Valve included one in worldcraft/hammer.
The best things in life, aren't things.
Re: Rotating lights
Posted by JamesDL4 on
Tue May 8th 2012 at 5:04pm
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Thanks for the video, I forgot to mention this isn't in the SDK version as it's for a Half Life mod so doesn't have some of the features shown..
And I don't seem to have any prefabs with my version oddly
Re: Rotating lights
Posted by G4MER on
Tue May 8th 2012 at 10:50pm
Posted
2012-05-08 10:50pm
G4MER
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Download my lasertag map, I did it in there in a couple places.
oh non sdk, humm.
Re: Rotating lights
Posted by Crono on
Wed May 9th 2012 at 4:17am
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You know something really annoying? This page has already been crawled by google, so trying to find an answer is very difficult. :P
Anyway ... in HL1 ... they did a light beam effect on a lowering door ... have you considered using Niborius' idea with the light beam being a brush and rotating around a fixed light source? It should give the effect of a siren. In terms of actually making dynamic light ... I don't know if any mod actually supports that for GoldSource.
Blame it on Microsoft, God does.