Another useful question about sound

Another useful question about sound

Re: Another useful question about sound Posted by Ronin on Tue May 25th 2004 at 6:56pm
Ronin
175 posts
Posted 2004-05-25 6:56pm
Ronin
member
175 posts 217 snarkmarks Registered: Sep 4th 2003 Occupation: COLLEGE STUDDENT!!!
Hey guys, long time no see huh? Anyways, im redoing some of my maps now that I have had some practice at not making boxes :rolleyes: . I am curently redoing my map op4_forest. I have made a very nice looking waterfall and I was wondering how on earth you get ambient_generic to select the .wav's (ie:waterfall1.wav) you guys talk about. I remember hearing that i needed to open a file to extract the .wav's but I don't have the foggiest how to do that. Thanks guys.
Re: Another useful question about sound Posted by Forceflow on Tue May 25th 2004 at 7:01pm
Forceflow
2420 posts
Posted 2004-05-25 7:01pm
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
Do you mean PakScape or something ? To extract the Wav's from your *.pak file ?
Re: Another useful question about sound Posted by Ronin on Tue May 25th 2004 at 7:03pm
Ronin
175 posts
Posted 2004-05-25 7:03pm
Ronin
member
175 posts 217 snarkmarks Registered: Sep 4th 2003 Occupation: COLLEGE STUDDENT!!!
THATS IT!!! :biggrin:
Re: Another useful question about sound Posted by 7dk2h4md720ih on Tue May 25th 2004 at 7:06pm
7dk2h4md720ih
1976 posts
Posted 2004-05-25 7:06pm
1976 posts 198 snarkmarks Registered: Oct 9th 2001
I thought you didn't have to extract them? Can you not just put in the file path like 'ambience/whatever.wav' It's been a while since I've played with sounds though.
Re: Another useful question about sound Posted by Ronin on Tue May 25th 2004 at 7:08pm
Ronin
175 posts
Posted 2004-05-25 7:08pm
Ronin
member
175 posts 217 snarkmarks Registered: Sep 4th 2003 Occupation: COLLEGE STUDDENT!!!
I dont have a clue, im new to the whole adding sounds to my map. I think it will help considering there is a waterfall and they are anything but silent.
Re: Another useful question about sound Posted by Jinx on Tue May 25th 2004 at 7:20pm
Jinx
874 posts
Posted 2004-05-25 7:20pm
Jinx
member
874 posts 692 snarkmarks Registered: Nov 27th 2002 Location: Ohio
The default water & waterfall sounds aren't appropriate for much other than drainage tunnels etc. Try one of the water sounds in here, they are much better:

http://www.cryotank.net/maps/textures/jinxsounds_v2.zip

the filepath for sounds starts in the sound directory already, so you just put the -next- folder(s), if any. be sure to set the radius, etc. as well.