Re: Sound prob
Posted by matt on
Fri Jul 9th 2004 at 6:19pm
matt
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Location: Edinburgh
I've just started to finnish cartoon laboritary, and am faced with one of the problems that made be stop mapping last time. I have some sound files (WAVs) which I am using in the level. Could somebody tell me the correct samping and bit rate that the sounds need to be in for half life to play them. Thanks.
Re: Sound prob
Posted by fishy on
Fri Jul 9th 2004 at 7:48pm
fishy
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i'm surprised that no-one's made an exe that spits out a usable hl wav file when you drag and drop any other wav file into it. it doesn't sound too hard to pull off. for someone who knows about such things though, not me. :smile:
Re: Sound prob
Posted by Forceflow on
Fri Jul 9th 2004 at 8:30pm
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audacity.sourceforge.net
:smile: (free sound editor .... maybe I could script what you said, fishy ... I'll have a look.)
Re: Sound prob
Posted by Forceflow on
Tue Jul 20th 2004 at 2:26pm
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ty Reno :smile:
I am honored.
Re: Sound prob
Posted by matt on
Fri Jul 23rd 2004 at 11:42am
Posted
2004-07-23 11:42am
matt
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Location: Edinburgh
Ok, I have a new problem now. I can't get the sound I'm using to loop. It plays once, put then stops. Any ideas?